- JSON (JavaScript Object Notation) is a lightweight data-interchange format.
- It is easy for humans to read and write.
- It is easy for machines to parse and generate.
- It is based on a subset of the JavaScript Programming Language, Standard ECMA-262 3rd Edition - December 1999.
- JSON is a text format that is completely language independent but uses conventions that are familiar to programmers.
- These properties make JSON an ideal data-interchange language.
- You can get more informations on json.org.
{
"name": "Jon Snow", /* this is a comment */
"dead": true,
"telephones": ["000000000", "111111111111"],
"age": 33,
"size": 1.83,
"adresses": [
{
"adress": "foo",
"city": "The wall",
"pc": 57000
},
{
"adress": "foo",
"city": "Winterfell",
"pc": 44000
}
]
}
var
obj: ISuperObject;
begin
obj := SO('{"foo": true}');
obj := TSuperObject.ParseString('{"foo": true}');
obj := TSuperObject.ParseStream(stream);
obj := TSuperObject.ParseFile(FileName);
end;
There isn't individual datastructure for each supported data types. They are all an object: the ISuperObject.
val := obj.AsString;
val := obj.AsInteger;
val := obj.AsBoolean;
val := obj.AsDouble;
val := obj.AsArray;
val := obj.AsObject;
val := obj.AsMethod;
val := obj.AsObject.S['foo']; // get a string
val := obj.AsObject.I['foo']; // get an Int64
val := obj.AsObject.B['foo']; // get a Boolean
val := obj.AsObject.D['foo']; // get a Double
val := obj.AsObject.O['foo']; // get an Object (default)
val := obj.AsObject.M['foo']; // get a Method
val := obj.AsObject.N['foo']; // get a null object
// the advanced way
val := obj.AsArray.S[0]; // get a string
val := obj.AsArray.I[0]; // get an Int64
val := obj.AsArray.B[0]; // get a Boolean
val := obj.AsArray.D[0]; // get a Double
val := obj.AsArray.O[0]; // get an Object (default)
val := obj.AsArray.M[0]; // get a Method
val := obj.AsArray.N[0]; // get a null object
Using paths is a very productive method to find an object when you know where is it. This is some usage cases:
obj['foo']; // get a property
obj['123']; // get an item array
obj['foo.list']; // get a property from an object
obj['foo[123]']; // get an item array from an object
obj['foo(1,2,3)']; // call a method
obj['foo[]'] := value; // add an item array
you also can encapsulate paths:
obj := so('{"index": 1, "items": ["item 1", "item 2", "item 3"]}');
obj['items[index]'] // return "item 2"
or recreate a new data structure from another:
obj := so('{"index": 1, "items": ["item 1", "item 2", "item 3"]}');
obj['{"item": items[index], "index": index}'] // return {"item": "item 2", "index": 1}
Using Delphi enumerator you can browse item's array or property's object value in the same maner.
var
item: ISuperObject;
begin
for item in obj['items'] do ...
you can also browse the keys and values of an object like this:
var
item: TSuperAvlEntry;
begin
for item in obj.AsObject do ...
begin
item.Name;
item.Value;
end;
var
item: TSuperObjectIter;
begin
if ObjectFindFirst(obj, item) then
repeat
item.key;
item.val;
until not ObjectFindNext(item);
ObjectFindClose(item);
var
item: Integer;
begin
for item := 0 to obj.AsArray.Length - 1 do
obj.AsArray[item]
type
TData = record
str: string;
int: Integer;
bool: Boolean;
flt: Double;
end;
var
ctx: TSuperRttiContext;
data: TData;
obj: ISuperObject;
begin
ctx := TSuperRttiContext.Create;
try
data := ctx.AsType<TData>(SO('{str: "foo", int: 123, bool: true, flt: 1.23}'));
obj := ctx.AsJson<TData>(data);
finally
ctx.Free;
end;
end;
obj.AsJSon(options);
obj.SaveTo(stream);
obj.SaveTo(filename);
SO(['prop1', true, 'prop2', 123]); // return an object {"prop1": true, "prop2": 123}
SA([true, 123]); // return an array [true, 123]
The SuperObject is able to parse non canonical forms.
// unquoted identifiers
SO('{foo: true}');
// unescaped or unquoted strings
SO('{собственность: bla bla bla}');
// excadecimal
SO('{foo: \xFF}');