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It is written in 2003. Sync from sourceforge.net
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I like playing Chinese Chess (象棋). One day, I would play with my a remote friend. I use GNU/Linux with GNOME desktop, search this game program on the internet, but could not find it. I decided write one by myself, using GTK+. My English is very poor. :( I readed the GTK+ API document, wrote this program, so it may be very simple, weak. Would you like to help me? --------------------------------------------------------------------- Chinese Chess Rules 1.The Xiangqi board is made up of ten horizontal lines and nine vertical lines. The verticals are interrupted by a central-horizontal void called a river. Two palaces are positioned at opposite sides of the board. Each is distinguished by a cross connecting its four corner points.Chinese Chess pieces are played on line intersections which are called points. 2.Each player has the following pieces: 2 Rooks (R) (or chariots) 2 Knights (N) (or horses) 2 Elephants (M) (or bishops or ministers) 2 Mandarins (G) (or advisors or assistants or guards) 1 King (K) (or generals) 2 Cannons (C) 5 Pawns (P) (or soldiers) and the pieces are shown below: R-N-M-G-K-G-M-N-R +-+-+-+-+-+-+-+-+ +-C-+-+-+-+-+-C-+ P-+-P-+-P-+-P-+-P +-+-+-+-+-+-+-+-+ | river | +-+-+-+-+-+-+-+-+ P-+-P-+-P-+-P-+-P +-C-+-+-+-+-+-C-+ +-+-+-+-+-+-+-+-+ R-N-M-G-K-G-M-N-R 3.(R) Rooks can move horizontally or vertically for any empty spaces. (N) Knights can only move one space horizontally or vertically and another space diagonally to either forward direction. Knights can also be blocked. If there is a piece (from either side) right next to the Knight, the Knight CANNOT move toward that direction. (C) Cannons can move horizontally or vertically for any empty spaces just like Rooks. However, to take a piece, a cannon has to jump over another piece (which is called a CANNON MOUNT) from either side. There is no limit on the empty spaces between Cannon and the cannon mount or between cannon mount and the piece being taken. (M) Ministers' movements are confined to its own territory, which means a Minister cannot move across the river. Ministers move diagonally and at two spaces at a time, which means it always moves up or down for two spaces and left or right for another two spaces. Therefore, a Minister can only be on seven spots in the board. A Minister can be "blocked", that is if there is a piece (from either side) in the next diagonal space of the Minister, the Minister cannot move toward that direction. (G) Guards are also confined to the palace. Guards move one diagonal space at a time and cannot move horizontally or vertically. (K) King's movements are limited to the palace (the center square marked with an X). King moves one space (step) at a time and can only move vertically or horizontally. King cannot move diagonally. (P) Pawns move one space at a time. Before a Pawn moves across the river, it moves forward only. Once a Pawn has moved across the river, it can move forward or horizontally to either direction. A Pawn can NEVER move backward. 4. Red moves first. The game is won by checkmating or stalemating the opponent King. Perpetual check is forbidden. You cannot check your opponent more than THREE times in a row with the same piece and same board positions. You cannot force an enemy piece to move to and from the same two points, indefinitely, in order to avoid capture. The purpose of this rule (and the above rule) is to avoid perpetual-check draws. Some of these situations are complicated, but the person who is forcing the perpetual move must usually break it off. The game is a draw when neither side can force a checkmate or a stalemate. 5. Kings are not allowed to face each other directly. This means there must be at least a piece from either side in the vertical line between the two kings. A King will be captured if it moves into the "line of sight" of the other King. 6. Other infomations and rules you can find it in the internet.
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It is written in 2003. Sync from sourceforge.net
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