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First active edge at least one clock period from start
Fixes #2001
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FIXED: Clash now generates clock generators that ensure that the amount of time between simulation start and the first active edge of the clock is equal to (/or longer than/) the period of the clock. The first active edges of the clocks do still occur simultaneously. [#2001](https://github.com/clash-lang/clash-compiler/issues/2001) |
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