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AI: Fix missing cherry pick part for ResetTimersOnEvade
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killerwife committed Sep 13, 2024
1 parent 34ce448 commit 7a15dfd
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/game/AI/ScriptDevAI/include/sc_creature.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -53,6 +53,8 @@ void ScriptedAI::EnterCombat(Unit* enemy)
void ScriptedAI::EnterEvadeMode()
{
CreatureAI::EnterEvadeMode();

ResetTimersOnEvade();
Reset();
}

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