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DarkRadiant 3.4.0

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@codereader codereader released this 09 Oct 17:32
· 680 commits to master since this release

DarkRadiant 3.4.0 is ready for download!

A changelog of tracked issues can be found on the Bugtracker Changelog. Visit the forum release thread in case you want to stop by and discuss this release.

Downloads

Windows x64: Download Installer | Download Portable
macOS: Download App
Linux: There's a debian package available (with some delay) and a Flatpak, otherwise you'll have to compile it yourself.

What has been changed since 3.3.0

  • Feature: Allow Layers to be arranged into a tree
  • Fixed: Readable Editor displays "shader not found" in view
  • Fixed: Undoing snap to grid with prefabs causes crash
  • Fixed: Include doc in building instructions
  • Fixed: Decal texture causes DR to crash
  • Fixed: Skin chooser: double click on materials list closes window
  • Fixed: Selecting and deselecting a filtered child brush through layers leaves the brush selected
  • Fixed: Material editor re-sorts stages on pasting image map resulting in wrong material stages list and wrong selected stage
  • Fixed: Crash on start if engine path is choosen (Doom 3)

Compiling

If you need help compiling DarkRadiant from source, please have a look at the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as guidance to compile DarkRadiant in macOS.

The Visual Studio solution will automatically attempt to download the required dependencies. If it fails for some reason, you'll have to download them manually from here and extract them to your working copy.