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AffinityGameCommons

This project was originally written in 2014, and pushed to GitHub in 2016. My coding style has improved significantly since then.

Although this project wasn't directly used with more than 100 players, it served as inspiration for projects like GameManager and qFramework at @FrozenOrb.

There are two major components of AGC: Games and GameCommons.

GameCommons

GameCommons is a basic framework for Minecraft minigames (starting, stopping, teams, kits, etc) It centralizes common functionality, allow very small (sometimes even single file) games to be developed rapidly.

Games

Games contains 8 separate games, in varying states of completion, implemented on top of GameCommons.

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Minigame management framework and implementation

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