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ConditioningSetArea - areas must be dividable by 64 #2
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kutny
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ConditioningSetArea - areas not dividable by 64
ConditioningSetArea - areas must be dividable by 64
Jan 31, 2023
Yes it will be possible to use masks in that way once I implement them. |
flyingshutter
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commit 9c39a41 Author: FizzleDorf <[email protected]> Date: Sun Apr 2 16:40:11 2023 -0400 changed denoise incr/decr amount to 0.1 commit aeab59e Author: FizzleDorf <[email protected]> Date: Sun Apr 2 16:10:15 2023 -0400 start_at_step and end_at_step skipped for adding valueControls commit a2d0919 Author: FizzleDorf <[email protected]> Date: Sun Apr 2 15:48:35 2023 -0400 all fixed, names changed to reflect expanded functionality commit d95c994 Author: FizzleDorf <[email protected]> Date: Sat Apr 1 15:26:40 2023 -0400 fixed incr/decr for steps commit aa6f6e6 Author: FizzleDorf <[email protected]> Date: Sat Apr 1 15:03:37 2023 -0400 controls now apply to number values except steps in inc/decr modes commit 27d0a8d Author: FizzleDorf <[email protected]> Date: Sat Apr 1 14:06:02 2023 -0400 seedControls now appears for all number parameters when converted into a primitive node. commit f6796a5 Author: FizzleDorf <[email protected]> Date: Sat Apr 1 13:36:47 2023 -0400 third time's the charm commit a40c380 Author: FizzleDorf <[email protected]> Date: Sat Apr 1 13:17:38 2023 -0400 won't let me revert because it missed a file commit d090a3f Author: FizzleDorf <[email protected]> Date: Sat Apr 1 13:16:25 2023 -0400 archiving changes commit 33d301b Author: FizzleDorf <[email protected]> Date: Sat Apr 1 02:38:08 2023 -0400 overlooked min/max for unused code commit 9f5b8cf Author: FizzleDorf <[email protected]> Date: Sat Apr 1 02:35:57 2023 -0400 halt batching for min/max seed values commit ec3e40e Author: FizzleDorf <[email protected]> Date: Fri Mar 31 20:47:51 2023 -0400 flyingshutter's code added, in working order commit 5dcbade Merge: 27bae07 12ba214 Author: FizzleDorf <[email protected]> Date: Fri Mar 31 19:28:58 2023 -0400 Merge pull request #2 from flyingshutter/fizzle296 Fizzle296 commit 12ba214 Author: flyingshutter <[email protected]> Date: Sat Apr 1 01:27:11 2023 +0200 remove randomizing combo commit adb0ea4 Merge: d0935a8 27bae07 Author: flyingshutter <[email protected]> Date: Sat Apr 1 01:16:33 2023 +0200 Merge branch 'seedControls' into fizzle296 commit d0935a8 Merge: 04e43b7 704421e Author: flyingshutter <[email protected]> Date: Sat Apr 1 01:12:05 2023 +0200 Merge branch 'master' into fizzle296 commit 27bae07 Author: FizzleDorf <[email protected]> Date: Fri Mar 31 19:03:09 2023 -0400 resolved merge commit 05756a2 Merge: e21e609 704421e Author: FizzleDorf <[email protected]> Date: Fri Mar 31 18:59:21 2023 -0400 merge commit 704421e Merge: d794424 0d972b8 Author: FizzleDorf <[email protected]> Date: Fri Mar 31 18:51:01 2023 -0400 Merge remote-tracking branch 'upstream/master' merge to current ver commit e21e609 Author: FizzleDorf <[email protected]> Date: Fri Mar 31 18:50:47 2023 -0400 comments commit 04e43b7 Merge: 18a6c1d 4661163 Author: flyingshutter <[email protected]> Date: Sat Apr 1 00:16:28 2023 +0200 Merge branch 'pr/296' into fizzle296 commit 4661163 Author: flyingshutter <[email protected]> Date: Fri Mar 31 23:58:09 2023 +0200 set seedControl to fexed seed for non seed numbers commit 540cf3f Merge: 21b0104 0b08c65 Author: flyingshutter <[email protected]> Date: Fri Mar 31 23:29:28 2023 +0200 Merge branch 'seedControls' of https://github.com/FizzleDorf/ComfyUI into pr/296 commit 21b0104 Author: flyingshutter <[email protected]> Date: Fri Mar 31 23:27:06 2023 +0200 cleanup return value of seedWidget commit 0b08c65 Author: FizzleDorf <[email protected]> Date: Fri Mar 31 14:57:03 2023 -0400 primitive node title fix commit 662f297 Merge: 6566a4a 8100f63 Author: flyingshutter <[email protected]> Date: Fri Mar 31 20:28:26 2023 +0200 Merge branch 'seedControls' of https://github.com/FizzleDorf/ComfyUI into pr/296 commit 6566a4a Author: flyingshutter <[email protected]> Date: Fri Mar 31 20:23:46 2023 +0200 fix params in call to addSeedControlWidget was: ...(this, this.widget, "randomize") isnow: (this, widget, "randomize") commit 8100f63 Author: FizzleDorf <[email protected]> Date: Fri Mar 31 14:08:33 2023 -0400 seed node changed to before I tried links commit e3657c7 Merge: e47e2c2 91f27f0 Author: FizzleDorf <[email protected]> Date: Fri Mar 31 13:40:38 2023 -0400 Merge remote-tracking branch 'upstream/master' into seedControls merging commit e47e2c2 Author: FizzleDorf <[email protected]> Date: Fri Mar 31 13:40:19 2023 -0400 tried linking, no luck commit 3fe7648 Author: flyingshutter <[email protected]> Date: Fri Mar 31 19:20:47 2023 +0200 make createWidget subtype aware -> if (widget.name === "seed") is not necessary anymore commit 6cc52b4 Author: flyingshutter <[email protected]> Date: Fri Mar 31 19:18:58 2023 +0200 do not serialize seedControl commit 03502bc Author: FizzleDorf <[email protected]> Date: Fri Mar 31 03:51:52 2023 -0400 seed controls now appear in new seed nodes commit 505821d Author: FizzleDorf <[email protected]> Date: Fri Mar 31 01:14:10 2023 -0400 trying some things but no luck commit c8e0185 Author: FizzleDorf <[email protected]> Date: Thu Mar 30 23:02:09 2023 -0400 back to where I'm at commit 521a0ee Merge: a295d74 fbe3df1 Author: FizzleDorf <[email protected]> Date: Thu Mar 30 22:42:11 2023 -0400 almost there commit a295d74 Author: FizzleDorf <[email protected]> Date: Thu Mar 30 22:41:01 2023 -0400 back to normal commit fbe3df1 Merge: ee1e423 ea5dc10 Author: FizzleDorf <[email protected]> Date: Thu Mar 30 21:59:55 2023 -0400 Merge branch 'seedControls' of https://github.com/FizzleDorf/ComfyUI into seedControls fixing name commit ee1e423 Author: FizzleDorf <[email protected]> Date: Thu Mar 30 21:59:47 2023 -0400 random commit commit d794424 Author: FizzleDorf <[email protected]> Date: Thu Mar 30 21:55:12 2023 -0400 random commit
Both Conditioning masks and non multiples of 64 for ConditioningSetArea are implemented now. |
BackendForge
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Aug 21, 2023
# This is the 1st commit message: remove log # This is the commit message #2: add submodule # This is the commit message comfyanonymous#3: add basic password COMFY_KEY
comfyanonymous
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* Add inference tests * Clean up * Rename test graph file * Add readme for tests * Separate server fixture * test file name change * Assert images are generated * Clean up comments * Add __init__.py so tests can run with command line `pytest` * Fix command line args for pytest * Loop all samplers/schedulers in test_inference.py * Ci quality workflows compare (#1) * Add image comparison tests * Comparison tests do not pass with empty metadata * Ensure tests are run in correct order * Save image files with test name * Update tests readme * Reduce step counts in tests to ~halve runtime * Ci quality workflows build (#2) * Add build test github workflow
HorusElohim
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* Add inference tests * Clean up * Rename test graph file * Add readme for tests * Separate server fixture * test file name change * Assert images are generated * Clean up comments * Add __init__.py so tests can run with command line `pytest` * Fix command line args for pytest * Loop all samplers/schedulers in test_inference.py * Ci quality workflows compare (comfyanonymous#1) * Add image comparison tests * Comparison tests do not pass with empty metadata * Ensure tests are run in correct order * Save image files with test name * Update tests readme * Reduce step counts in tests to ~halve runtime * Ci quality workflows build (comfyanonymous#2) * Add build test github workflow
ltdrdata
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Oct 9, 2023
This commit solves a number of bugs and adds some caching related functionality. Specifically: 1. Caching is now input-based. In cases of completely identical nodes, the output will be reused (for example, if you have multiple LoadCheckpoint nodes loading the same checkpoint). If a node doesn't want this behavior (e.g. a `RandomInteger` node, it should set `NOT_IDEMPOTENT = True`. 2. This means that nodes within a component will now be cached and will only change if the input actually changes. Note that types that can't be hashed by default will always count as changed (though the component itself will only expand if one of its inputs changes). 3. A new LRU caching strategy is now available by starting with `--cache-lru 100`. With this strategy, in addition to the latest workflow being cached, up to N (100 in the example) node outputs will be retained. This allows users to work on multiple workflows or experiment with different inputs without losing the benefits of caching (at the cost of more RAM and VRAM). I intentionally left some additional debug print statements in for this strategy for the moment. 4. A new endpoint `/debugcache` has been temporarily added to assist with tracking down issues people encounter. It allows you to browse the contents of the cache. 5. Outputs from ephemeral nodes will now be communicated to the front-end with both the ephemeral node id, the 'parent' node id, and the 'display' node id. The front-end has been updated to deal with this.
mid-dev-media
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Hi,
first thanks a lot for your work! The visual form of the pipeline helped me a lot to better understand some basic concepts of SD!
My challenge:
I would like to "inpaint" all the 5 windows in the following room using image2image or depth2image. I hoped that such approach would help SD to render the windows in a correct size and position - currently, the model often forgets them or make them much bigger
.
The problem is that I cannot create a small enough ConditioningSetArea (smaller than 64x64 or just at any size which is not dividable by 64).
Do you think that there is some solution to that? Standard inpainting uses a mask image where the mask can have any shape. Can such mask also be used in your approach somehow?
Thanks
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