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Where use tx/sound hardcoded file? at skill/sound or effects/sound? #6

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damn opened this issue Sep 4, 2024 · 1 comment
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damn commented Sep 4, 2024

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@damn damn added the question Further information is requested label Sep 4, 2024
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damn commented Sep 4, 2024

=> but what abt. target-entity? (in case of hit ground there's something already?)
damage already has its own sound/audiovisual ?

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