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sharpPhysics

2D physics engine in C#

https://youtu.be/O_O9jhB9bcI

Screenshot

Controls as of right now:

  • LMB: Move existing objects or create/launch new ones
  • RMB: Delete objects on click / mouse move
  • P: Switch to poolball shader
  • V: Switch to velocity shader
  • W: Switch to "water" shader
  • I: Switch to info shader
  • G: Create Gravity orb
  • SPACE: Stop all object momentum (momentarily)

Tutorials I worked with to create this:

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2D physics engine in C#

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