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Volumetric Clouds - a DGI22 Project

This project was made during the DH2323 course by Anders Blomqvist and David Åsberg. It implements a real time cloud rendering solution with ray casting (ray marching) in Unity3D, version 2021.3.1.f1 with its URP.

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More info, demos and development material can be found under the Blog.

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DH2323 Project by Anders Blomqvist and David Åsberg

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