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DazToBlender 2024 v2.15.105

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@danielbui78 danielbui78 released this 13 Nov 19:09

New Features:

  • Support Blender 4.3 release
  • Unicode (Foreign Language) Character support for filenames and user documents folder
  • Bugfix for unrigged dForce hair in Daz Studio 4.23
  • Bugfix for GLB export of environments with rigged meshes
  • Bugfix for certain characters with non-standard ERC object offsets
  • Bugfix for Emissive Materials when using Blender 4+ and the File->Export pathway
  • Scripting support for baking, resizing, file->export pathway

Known Issues:

  • Emissive materials not currently supported using the legacy "Import Genesis" pathway.
  • Texture Atlas Baking functions are currently incompatible with Mixamo.
  • USDZ export performance may be significantly slowed down if "Nvidia Omniverse Launcher" is running. Work-around is to right-click on Omniverse in the system tray and fully exit the application.

Manual Installation:

  1. Make sure you have Daz Studio Installed via Daz Install Manager (DIM).
  2. Quit both Daz Studio and DIM.
  3. Double click the "DOUBLE_CLICK_ME" script file. Daz Studio should launch and run the script file.
  4. Click "Replace" if asked. If there were no errors, you should get success confirmation that package was copied into the correct DIM folder.
  5. Click "OK" and Daz Studio should automatically close and DIM should start.
  6. If you have a previous version of this software installed, go into the "Installed" Tab and click "Uninstall".
  7. Look in the "Ready to Install" Tab for the downloaded package and click Install. Click the small "refresh" icon at the top of the window if you do not see anything.
  8. If package installed successfully, you should see it moved over to the "Installed" Tab.

Full Changelog: 2024.2.8.63...2024.2.15.105