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Rename //multipart/multipart.ts to //mime/multipart.ts #412

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ry opened this issue May 16, 2019 · 10 comments · Fixed by #420
Closed

Rename //multipart/multipart.ts to //mime/multipart.ts #412

ry opened this issue May 16, 2019 · 10 comments · Fixed by #420

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@ry
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ry commented May 16, 2019

As is done in Go https://golang.org/pkg/mime/multipart/

@ry ry changed the title Rename //multipart to //mime/multipart Rename //multipart/multipart.ts to //mime/multipart.ts May 16, 2019
@axetroy
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axetroy commented May 18, 2019

How about media_types module?

should it rename to mime?

@ry
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ry commented May 18, 2019

I was thinking the same - but we should search Go's std lib to see if there's a corresponding structure.

@kitsonk
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kitsonk commented May 20, 2019

Yeah, the only objection is that mime is very antiquated term. Can I blame Go for being stuck in the early 2000? media_type is much more correct name.

@zekth
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zekth commented May 20, 2019

Yeah, the only objection is that mime is very antiquated term. Can I blame Go for being stuck in the early 2000? media_type is much more correct name.

Agree. See: https://tools.ietf.org/html/rfc6838

@ry
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ry commented May 20, 2019

Nevertheless, I think it will be easier if we stick to Go structure as much as possible.

So Let's move meda_type stuff into mime.

@kitsonk
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kitsonk commented May 21, 2019

To be somewhat impertinent, I would never have known that Go uses mime except for this thread. Following Go only makes sense to people who have a Go background. I don't think that is the target for Deno, to make a secure JavaScript runtime for Go users. We have borrowed from Python, Rust, Go, Node.js, web standards, and ECMA script proposals as appropriate. I personally don't see what blind alignment to the Go standard library provides.

@ry ry closed this as completed in #420 May 21, 2019
@ry
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ry commented May 21, 2019

@kitsonk Could you have a look at the documentation for https://golang.org/pkg/mime and let me know if it is trying to accomplish the same thing as our //media_type module here.

For example TypeByExtension() seems to correspond to media_type.lookup() ?

Although the naming might be anachronistic, pushing our code towards the Go directory structure and naming allows us to leverage high quality tests, documentation, and APIs. This is very helpful for organizing deno_std, because I (the reviewer) cannot be an expert in the myriad things we want to accomplish with this library (without dedicating a lot of time to it). However, if an API is in-line with Go's and has the same tests, I know it's more or less sane without thinking to hard (i.e. dedicating a lot of time to researching it). I think of the Go standard lib as an intellectual scaffolding for deno_std. See the statement I recently added to the readme.

@kitsonk
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kitsonk commented May 21, 2019

@ry it certainly is similar, but the APIs in media_type are based on other open source JavaScript projects that are the foundations of Express, Koa, etc. so there is quite a bit of inconsistency in the API design which likely would make the tests not specifically re-usable in this case.

I get your point, I just wanted to vent my spleen a bit. 😁 I understand what you've added to the readme, don't know if I wholly agree with it, but I am not going to walk away in a huff. It just feels a bit constraining if anything.

@zekth
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zekth commented May 22, 2019

I understand what you've added to the readme, don't know if I wholly agree with it, but I am not going to walk away in a huff

I agree with both of you. But atm staying more close to golang std give us the availability to port their tests cases and have a better coverage of the code. Illustration here: #419

@ry
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ry commented May 22, 2019

@kitsonk Actually ya the fact that media_types is an oft used API is good enough to not change it.

inverted-capital pushed a commit to dreamcatcher-tech/napps that referenced this issue Oct 24, 2024
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4 participants