This project is a port from a mercantile implementation in python.
package main
import m "github.com/murphy214/mercantile"
import "fmt"
func main() {
long,lat := -90.0,40.0
point := []float64{long,lat}
// getting a tile id
tileid := m.Tile(point[0],point[1],10)
fmt.Printf("%+v\n",tileid)
// {X:256 Y:387 Z:10}
// getting Bounds
bds := m.Bounds(tileid)
fmt.Printf("%+v\n",bds)
// {W:-90 E:-89.6484375 N:40.17887331434696 S:39.909736234537185}
// getting children of a given tileid
children := m.Children(tileid)
fmt.Println(children)
// [{512 774 11} {513 774 11} {513 775 11} {512 775 11}]
// getting parent
parent := m.Parent(tileid)
fmt.Println(parent)
// {128 193 9}
// getting center
center := m.Center(tileid)
fmt.Println(center)
// [-89.82421875 40.04430477444207]
// getting a string tile
tilestr := m.Tilestr(tileid)
fmt.Println(tilestr)
// 256/387/10
// getting a string tile
strtile := m.Strtile(tilestr)
fmt.Println(strtile)
// {256 387 10}
}