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Updating repo link
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coppolaemilio committed Jan 1, 2024
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -7,7 +7,7 @@ Create dialogs, characters and scenes to display conversations in your Godot gam
## Version 2.0 - Alpha ![Godot v4.0](https://img.shields.io/badge/Godot-v4.1-%23478cbf)
Dialogic 2.0 is a major rewrite of the plugin including many compatibility-breaking changes. It is currently developed exclusively for Godot 4 and requires at least Godot 4.1.

[If you are looking for the Godot 3.5 version you can find it here.](https://github.com/coppolaemilio/dialogic/tree/dialogic-1)
[If you are looking for the Godot 3.5 version you can find it here.](https://github.com/dialogic-godot/dialogic/tree/dialogic-1)


## Installation
Expand All @@ -24,10 +24,10 @@ As the plugin is still in alpha state, only limited documentation is available.
## 📃 Credits
Made by [Emilio Coppola](https://github.com/coppolaemilio) and [Jowan-Spooner](https://github.com/Jowan-Spooner).

Contributors: [zaknafean](https://github.com/zaknafean), [thebardsrc](https://github.com/thebardsrc), [and more!](https://github.com/coppolaemilio/dialogic/graphs/contributors).
Contributors: [zaknafean](https://github.com/zaknafean), [thebardsrc](https://github.com/thebardsrc), [and more!](https://github.com/dialogic-godot/dialogic/graphs/contributors).

Special thanks: [Arnaud](https://github.com/arnaudvergnet), [AnidemDex](https://github.com/AnidemDex), [ellogwen](https://github.com/ellogwen), [Tim Krief](https://github.com/timkrief), [Toen](https://twitter.com/ToenAndreMC), Òscar, [Francisco Presencia](https://francisco.io/), [M7mdKady14](https://github.com/M7mdKady14).

### Thank you to all my [Patreons](https://www.patreon.com/coppolaemilio) and Github sponsors for making this possible!

[MIT License](https://github.com/coppolaemilio/dialogic/blob/main/LICENSE)
[MIT License](https://github.com/dialogic-godot/dialogic/blob/main/LICENSE)
2 changes: 1 addition & 1 deletion addons/dialogic/Editor/Common/update_manager.gd
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Expand Up @@ -10,7 +10,7 @@ enum UpdateCheckResult {UPDATE_AVAILABLE, UP_TO_DATE, NO_ACCESS}
enum DownloadResult {SUCCESS, FAILURE}
enum ReleaseState {ALPHA, BETA, STABLE}

const REMOTE_RELEASES_URL := "https://api.github.com/repos/coppolaemilio/dialogic/releases"
const REMOTE_RELEASES_URL := "https://api.github.com/repos/dialogic-godot/dialogic/releases"
const TEMP_FILE_NAME = "user://temp.zip"

var current_version : String = ""
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2 changes: 1 addition & 1 deletion addons/dialogic/Editor/HomePage/home_page.tscn
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Expand Up @@ -284,7 +284,7 @@ layout_mode = 2
theme_type_variation = &"DialogicLink"
text = " Bug / Request"
underline = 2
uri = "https://github.com/coppolaemilio/dialogic/issues/new/choose"
uri = "https://github.com/dialogic-godot/dialogic/issues/new/choose"

[node name="DiscordButton" type="LinkButton" parent="CenterContainer/HomePageBox/BottomPanel/ScrollContainer/HBoxContainer/CenterContainer"]
layout_mode = 2
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2 changes: 1 addition & 1 deletion addons/dialogic/Editor/HomePage/tips.txt
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Expand Up @@ -5,7 +5,7 @@ Did you know that dialogic supports translations? It does!; editor://Settings->T
You can use [b]bbcode effects[/b] in text events! What are they though???; https://docs.godotengine.org/en/latest/tutorials/ui/bbcode_in_richtextlabel.html
Writing [/i]<Oh hi/Hello you/Well, well>[i] in a text event will pick a random one of the three strings!
There are a number of cool text effects like [pause=x], [speed=x] and [portrait=x]. Try them out!; editor://Settings->Text
You can use scenes as portraits! This gives you basically limiteless freedom.; https://github.com/coppolaemilio/dialogic/wiki/Tutorial:-Custom-Portraits
You can use scenes as portraits! This gives you basically limiteless freedom.; https://dialogic-docs.coppolaemilio.com/custom-portraits.html
You can use scenes as backgrounds. This way they can be animated or whatever you want!
Dialogic has a built in save and load system! It's pretty powerful!; editor://Settings->Saving
You can add multiple glossary files, each containing words that can be hovered for information!; editor://GlossaryEditor
2 changes: 1 addition & 1 deletion addons/dialogic/plugin.cfg
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Expand Up @@ -2,7 +2,7 @@

name="Dialogic"
description="Create dialogs, characters and scenes to display conversations in your Godot games.
https://github.com/coppolaemilio/dialogic"
https://github.com/dialogic-godot/dialogic"
author="Emi, Jowan Spooner, Exelia, and more!"
version="2.0-Alpha-13 (WIP! Godot 4.2+)"
script="plugin.gd"

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