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wip
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icex2 committed Feb 18, 2024
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Expand Up @@ -21,6 +21,7 @@ see also my hand drawings of the logging and loader architectures -> should turn
* logging in inject is a mess with OutputDebugStr not being a good solution because it blocks the calling thread
* Switching loggers in inject not possible like on launcher due to separate processes -> interface on hook to pass writer similar to avs_init to hook? have "core" interface that mimicks avs with the features of properties, threads, and logging
* Have split loggers on inject: inject process with own core logger -> game process with own core logger and logging thread? can still be unified later
* Windows 11 (ARM VM with x86 compat) crashes for iidx25+ when k_bt0002 calls the callback. crashes inside the callback around a spot with some debug output regarding "bmsoundlib2017\\src\\audioprocessor\\dmoeffector.cpp". apparently, issue with initializing the audio device on the VM? callback contains some IO and audio init code

tasks/todos:

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