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[d3d9] Evenicle - Crash to desktop at startup (wine) / Black screen (proton) #1476
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This implements partial presentation when applications use D3DSWAPEFFECT_COPY in such a way that apps that specify that and don't end up ever partially presenting will not be penalized performance wise (instead a slight penalty is applied by an extra blit to those who do.) Closes #1476
This implements partial presentation when applications use D3DSWAPEFFECT_COPY in such a way that apps that specify that and don't end up ever partially presenting will not be penalized performance wise (instead a slight penalty is applied by an extra blit to those who do.) Closes #1476
@enimog sorry to necro. Could you try to test if it's still a issue with latest dxvk and drivers? 🙂 Edit: Oh wait sorry i just noticed that this might be partial presentation? If it is then i guess it won't work still. |
Hello @Blisto91 :) Tested it, and I'm still having a black screen when starting the game on both steam (latest proton GE) and normal wine 7.12 +dxvk 1.10.1. I notice that when I move the mouse, the GUI element that is refreshed (ex: the button my mouse is over) is displayed, so yes I guess this is what you means by partial presentation? |
Yes that is what i meant. Sorry for the unnecessary ping 🙂 |
@enimog can you retest this game with d3d9.shaderModel = 1 ? |
With that option the game has a popup at startup with "Shader model 2.0 not supported" and nothing is displayed at all |
I was a bit hesitant at first to report the issue, the game being a H-game and all, but hey, these games also need some love, don't judge please :)
The issue is the following :
If I try running the game using proton;
If I try running the game using the latest wine and DXVK
Evenicle-backtrace.txt
If I try running the game using the latest wine without DXVK
Software information
Evenicle, steam build
https://store.steampowered.com/app/955560/Evenicle/
System information
Apitrace file(s)
Evenicle.trace.zip
Log files
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