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There's some light flickering noticeable on the in-game character models that wasn't there before.
It's present with dxvk 2.4 as well, and since this is a d3d8 game it won't be possible to bisect it beyond that. All I can say is that everything looks fine with d8vk 1.0 (which was based off of dxvk 2.3.1 IIRC).
I've captured a trace which reproduces the issue anyway, so hopefully that is enough to pinpoint it.
Software information
Still Life
System information
GPU: Intel Xe-LP
Driver: Intel open-source Mesa driver 24.0.9
Wine version: 9.17 Staging
DXVK version: Latest, but have tested as far back as 2.4.
There's some light flickering noticeable on the in-game character models that wasn't there before.
It's present with dxvk 2.4 as well, and since this is a d3d8 game it won't be possible to bisect it beyond that. All I can say is that everything looks fine with d8vk 1.0 (which was based off of dxvk 2.3.1 IIRC).
I've captured a trace which reproduces the issue anyway, so hopefully that is enough to pinpoint it.
Software information
Still Life
System information
Apitrace file(s)
StillLife.trace.tar.xz
Log files
StillLife.log
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