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Use known categories instead of string literals #442

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Mar 7, 2021
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Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@

namespace Microsoft.Maui.DeviceTests
{
[Category("ButtonHandler")]
[Category(TestCategory.Button)]
public partial class ButtonHandlerTests : HandlerTestBase<ButtonHandler>
{
public ButtonHandlerTests(HandlerTestFixture fixture) : base(fixture)
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Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@

namespace Microsoft.Maui.DeviceTests
{
[Category("EntryHandler")]
[Category(TestCategory.Entry)]
public partial class EntryHandlerTests : HandlerTestBase<EntryHandler>
{
public EntryHandlerTests(HandlerTestFixture fixture) : base(fixture)
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Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@

namespace Microsoft.Maui.DeviceTests
{
[Category("LabelHandler")]
[Category(TestCategory.Label)]
public partial class LabelHandlerTests : HandlerTestBase<LabelHandler>
{
public LabelHandlerTests(HandlerTestFixture fixture) : base(fixture)
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Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@

namespace Microsoft.Maui.DeviceTests
{
[Category("SliderHandler")]
[Category(TestCategory.Slider)]
public partial class SliderHandlerTests : HandlerTestBase<SliderHandler>
{
public SliderHandlerTests(HandlerTestFixture fixture) : base(fixture)
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Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@

namespace Microsoft.Maui.DeviceTests
{
[Category("SwitchHandler")]
[Category(TestCategory.Switch)]
public partial class SwitchHandlerTests : HandlerTestBase<SwitchHandler>
{
public SwitchHandlerTests(HandlerTestFixture fixture) : base(fixture)
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3 changes: 3 additions & 0 deletions src/Core/tests/DeviceTests/TestCategory.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,9 @@
{
public static class TestCategory
{
public const string Button = "Button";
public const string Entry = "Entry";
public const string Label = "Label";
public const string Slider = "Slider";
public const string Switch = "Switch";
}
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