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Avoid taking lock for empty bucket in ConcurrentDictionary.TryRemove (#…
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…82004)

Even when uncontended, the lock represents the most expensive work performed by the method.  We can avoid taking it if we see that the bucket's count is empty.
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stephentoub committed Feb 12, 2023
1 parent 4f3308f commit 252018c
Showing 1 changed file with 39 additions and 34 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -390,52 +390,57 @@ private bool TryRemoveInternal(TKey key, [MaybeNullWhen(false)] out TValue value
object[] locks = tables._locks;
ref Node? bucket = ref GetBucketAndLock(tables, hashcode, out uint lockNo);

lock (locks[lockNo])
// Do a hot read on number of items stored in the bucket. If it's empty, we can avoid
// taking the lock and fail fast.
if (tables._countPerLock[lockNo] != 0)
{
// If the table just got resized, we may not be holding the right lock, and must retry.
// This should be a rare occurrence.
if (tables != _tables)
lock (locks[lockNo])
{
tables = _tables;
if (!ReferenceEquals(comparer, tables._comparer))
// If the table just got resized, we may not be holding the right lock, and must retry.
// This should be a rare occurrence.
if (tables != _tables)
{
comparer = tables._comparer;
hashcode = GetHashCode(comparer, key);
tables = _tables;
if (!ReferenceEquals(comparer, tables._comparer))
{
comparer = tables._comparer;
hashcode = GetHashCode(comparer, key);
}
continue;
}
continue;
}

Node? prev = null;
for (Node? curr = bucket; curr is not null; curr = curr._next)
{
Debug.Assert((prev is null && curr == bucket) || prev!._next == curr);

if (hashcode == curr._hashcode && NodeEqualsKey(comparer, curr, key))
Node? prev = null;
for (Node? curr = bucket; curr is not null; curr = curr._next)
{
if (matchValue)
Debug.Assert((prev is null && curr == bucket) || prev!._next == curr);

if (hashcode == curr._hashcode && NodeEqualsKey(comparer, curr, key))
{
bool valuesMatch = EqualityComparer<TValue>.Default.Equals(oldValue, curr._value);
if (!valuesMatch)
if (matchValue)
{
value = default;
return false;
bool valuesMatch = EqualityComparer<TValue>.Default.Equals(oldValue, curr._value);
if (!valuesMatch)
{
value = default;
return false;
}
}
}

if (prev is null)
{
Volatile.Write(ref bucket, curr._next);
}
else
{
prev._next = curr._next;
}
if (prev is null)
{
Volatile.Write(ref bucket, curr._next);
}
else
{
prev._next = curr._next;
}

value = curr._value;
tables._countPerLock[lockNo]--;
return true;
value = curr._value;
tables._countPerLock[lockNo]--;
return true;
}
prev = curr;
}
prev = curr;
}
}

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