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Add TensorPrimitives.HammingDistance and friends (#103305)
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* Add TensorPrimitives.HammingDistance and friends

* Address PR feedback
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stephentoub authored Jun 12, 2024
1 parent 1ab6888 commit fa987b6
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Expand Up @@ -407,6 +407,8 @@ public static void Floor<T>(System.ReadOnlySpan<T> x, System.Span<T> destination
public static void FusedMultiplyAdd<T>(System.ReadOnlySpan<T> x, System.ReadOnlySpan<T> y, System.ReadOnlySpan<T> addend, System.Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T> { }
public static void FusedMultiplyAdd<T>(System.ReadOnlySpan<T> x, System.ReadOnlySpan<T> y, T addend, System.Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T> { }
public static void FusedMultiplyAdd<T>(System.ReadOnlySpan<T> x, T y, System.ReadOnlySpan<T> addend, System.Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T> { }
public static int HammingDistance<T>(System.ReadOnlySpan<T> x, System.ReadOnlySpan<T> y) { throw null; }
public static long HammingBitDistance<T>(System.ReadOnlySpan<T> x, System.ReadOnlySpan<T> y) where T : IBinaryInteger<T> { throw null; }
public static void Hypot<T>(System.ReadOnlySpan<T> x, System.ReadOnlySpan<T> y, System.Span<T> destination) where T : System.Numerics.IRootFunctions<T> { }
public static void Ieee754Remainder<T>(System.ReadOnlySpan<T> x, System.ReadOnlySpan<T> y, System.Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T> { }
public static void Ieee754Remainder<T>(System.ReadOnlySpan<T> x, T y, System.Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T> { }
Expand Down Expand Up @@ -457,6 +459,7 @@ public static void Multiply<T>(System.ReadOnlySpan<T> x, T y, System.Span<T> des
public static void Negate<T>(System.ReadOnlySpan<T> x, System.Span<T> destination) where T : System.Numerics.IUnaryNegationOperators<T, T> { }
public static T Norm<T>(System.ReadOnlySpan<T> x) where T : System.Numerics.IRootFunctions<T> { throw null; }
public static void OnesComplement<T>(System.ReadOnlySpan<T> x, System.Span<T> destination) where T : System.Numerics.IBitwiseOperators<T, T, T> { }
public static long PopCount<T>(System.ReadOnlySpan<T> x) where T : System.Numerics.IBinaryInteger<T> { throw null; }
public static void PopCount<T>(System.ReadOnlySpan<T> x, System.Span<T> destination) where T : System.Numerics.IBinaryInteger<T> { }
public static void Pow<T>(System.ReadOnlySpan<T> x, System.ReadOnlySpan<T> y, System.Span<T> destination) where T : System.Numerics.IPowerFunctions<T> { }
public static void Pow<T>(System.ReadOnlySpan<T> x, T y, System.Span<T> destination) where T : System.Numerics.IPowerFunctions<T> { }
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Expand Up @@ -80,6 +80,7 @@
<Compile Include="System\Numerics\Tensors\netcore\TensorPrimitives.Floor.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorPrimitives.FusedMultiplyAdd.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorPrimitives.Half.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorPrimitives.HammingDistance.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorPrimitives.Hypot.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorPrimitives.Ieee754Remainder.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorPrimitives.ILogB.cs" />
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@@ -0,0 +1,202 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;

namespace System.Numerics.Tensors
{
public static partial class TensorPrimitives
{
/// <summary>Computes the bitwise Hamming distance between two equal-length tensors of values.</summary>
/// <param name="x">The first tensor, represented as a span.</param>
/// <param name="y">The second tensor, represented as a span.</param>
/// <returns>The number of bits that differ between the two spans.</returns>
/// <exception cref="ArgumentException">Length of <paramref name="x" /> must be same as length of <paramref name="y" />.</exception>
/// <exception cref="ArgumentException"><paramref name="x" /> and <paramref name="y" /> must not be empty.</exception>
public static long HammingBitDistance<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y) where T : IBinaryInteger<T>
{
if (x.Length != y.Length)
{
ThrowHelper.ThrowArgument_SpansMustHaveSameLength();
}

long count = 0;
for (int i = 0; i < x.Length; i++)
{
count += long.CreateTruncating(T.PopCount(x[i] ^ y[i]));
}

return count;
}

/// <summary>Computes the Hamming distance between two equal-length tensors of values.</summary>
/// <param name="x">The first tensor, represented as a span.</param>
/// <param name="y">The second tensor, represented as a span.</param>
/// <returns>The number of elements that differ between the two spans.</returns>
/// <exception cref="ArgumentException">Length of <paramref name="x" /> must be same as length of <paramref name="y" />.</exception>
/// <exception cref="ArgumentException"><paramref name="x" /> and <paramref name="y" /> must not be empty.</exception>
/// <remarks>
/// <para>
/// This method computes the number of locations <c>i</c> where <c>!EqualityComparer&gt;T&lt;.Default.Equal(x[i], y[i])</c>.
/// </para>
/// </remarks>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int HammingDistance<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y)
{
if (typeof(T) == typeof(char))
{
// Special-case char, as it's reasonable for someone to want to use HammingDistance on strings,
// and we want that accelerated. This can be removed if/when VectorXx<T> supports char.
return CountUnequalElements<ushort>(
MemoryMarshal.CreateReadOnlySpan(ref Unsafe.As<T, ushort>(ref MemoryMarshal.GetReference(x)), x.Length),
MemoryMarshal.CreateReadOnlySpan(ref Unsafe.As<T, ushort>(ref MemoryMarshal.GetReference(y)), y.Length));
}

return CountUnequalElements(x, y);
}

/// <summary>Counts the number of elements that are pair-wise different between the two spans.</summary>
private static int CountUnequalElements<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y)
{
if (x.Length != y.Length)
{
ThrowHelper.ThrowArgument_SpansMustHaveSameLength();
}

// TODO: This has a very similar structure to CosineSimilarity, which is also open-coded rather than
// using a shared routine plus operator, as we don't have one implemented that exactly fits. We should
// look at refactoring these to share the core logic.

int count = 0;
if (Vector128.IsHardwareAccelerated && Vector128<T>.IsSupported && x.Length >= Vector128<T>.Count)
{
if (Vector256.IsHardwareAccelerated && Vector256<T>.IsSupported && x.Length >= Vector256<T>.Count)
{
if (Vector512.IsHardwareAccelerated && Vector512<T>.IsSupported && x.Length >= Vector512<T>.Count)
{
ref T xRef = ref MemoryMarshal.GetReference(x);
ref T yRef = ref MemoryMarshal.GetReference(y);

int oneVectorFromEnd = x.Length - Vector512<T>.Count;
int i = 0;
do
{
Vector512<T> xVec = Vector512.LoadUnsafe(ref xRef, (uint)i);
Vector512<T> yVec = Vector512.LoadUnsafe(ref yRef, (uint)i);

count += BitOperations.PopCount((~Vector512.Equals(xVec, yVec)).ExtractMostSignificantBits());

i += Vector512<T>.Count;
}
while (i <= oneVectorFromEnd);

// Process the last vector in the span, masking off elements already processed.
if (i != x.Length)
{
Vector512<T> xVec = Vector512.LoadUnsafe(ref xRef, (uint)(x.Length - Vector512<T>.Count));
Vector512<T> yVec = Vector512.LoadUnsafe(ref yRef, (uint)(x.Length - Vector512<T>.Count));

Vector512<T> remainderMask = CreateRemainderMaskVector512<T>(x.Length - i);
xVec &= remainderMask;
yVec &= remainderMask;

count += BitOperations.PopCount((~Vector512.Equals(xVec, yVec)).ExtractMostSignificantBits());
}
}
else
{
ref T xRef = ref MemoryMarshal.GetReference(x);
ref T yRef = ref MemoryMarshal.GetReference(y);

// Process vectors, summing their dot products and squares, as long as there's a vector's worth remaining.
int oneVectorFromEnd = x.Length - Vector256<T>.Count;
int i = 0;
do
{
Vector256<T> xVec = Vector256.LoadUnsafe(ref xRef, (uint)i);
Vector256<T> yVec = Vector256.LoadUnsafe(ref yRef, (uint)i);

count += BitOperations.PopCount((~Vector256.Equals(xVec, yVec)).ExtractMostSignificantBits());

i += Vector256<T>.Count;
}
while (i <= oneVectorFromEnd);

// Process the last vector in the span, masking off elements already processed.
if (i != x.Length)
{
Vector256<T> xVec = Vector256.LoadUnsafe(ref xRef, (uint)(x.Length - Vector256<T>.Count));
Vector256<T> yVec = Vector256.LoadUnsafe(ref yRef, (uint)(x.Length - Vector256<T>.Count));

Vector256<T> remainderMask = CreateRemainderMaskVector256<T>(x.Length - i);
xVec &= remainderMask;
yVec &= remainderMask;

count += BitOperations.PopCount((~Vector256.Equals(xVec, yVec)).ExtractMostSignificantBits());
}
}
}
else
{
ref T xRef = ref MemoryMarshal.GetReference(x);
ref T yRef = ref MemoryMarshal.GetReference(y);

// Process vectors, summing their dot products and squares, as long as there's a vector's worth remaining.
int oneVectorFromEnd = x.Length - Vector128<T>.Count;
int i = 0;
do
{
Vector128<T> xVec = Vector128.LoadUnsafe(ref xRef, (uint)i);
Vector128<T> yVec = Vector128.LoadUnsafe(ref yRef, (uint)i);

count += BitOperations.PopCount((~Vector128.Equals(xVec, yVec)).ExtractMostSignificantBits());

i += Vector128<T>.Count;
}
while (i <= oneVectorFromEnd);

// Process the last vector in the span, masking off elements already processed.
if (i != x.Length)
{
Vector128<T> xVec = Vector128.LoadUnsafe(ref xRef, (uint)(x.Length - Vector128<T>.Count));
Vector128<T> yVec = Vector128.LoadUnsafe(ref yRef, (uint)(x.Length - Vector128<T>.Count));

Vector128<T> remainderMask = CreateRemainderMaskVector128<T>(x.Length - i);
xVec &= remainderMask;
yVec &= remainderMask;

count += BitOperations.PopCount((~Vector128.Equals(xVec, yVec)).ExtractMostSignificantBits());
}
}
}
else if (typeof(T).IsValueType)
{
for (int i = 0; i < x.Length; i++)
{
if (!EqualityComparer<T>.Default.Equals(x[i], y[i]))
{
count++;
}
}
}
else
{
EqualityComparer<T> comparer = EqualityComparer<T>.Default;
for (int i = 0; i < x.Length; i++)
{
if (!comparer.Equals(x[i], y[i]))
{
count++;
}
}
}

Debug.Assert(count >= 0 && count <= x.Length, $"Expected count to be in the range [0, {x.Length}], got {count}.");
return count;
}
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,20 @@ namespace System.Numerics.Tensors
{
public static partial class TensorPrimitives
{
/// <summary>Computes the population count of all elements in the specified tensor.</summary>
/// <param name="x">The tensor, represented as a span.</param>
/// <returns>The sum of the number of bits set in each element in <paramref name="x"/>.</returns>
public static long PopCount<T>(ReadOnlySpan<T> x) where T : IBinaryInteger<T>
{
long count = 0;
for (int i = 0; i < x.Length; i++)
{
count += long.CreateTruncating(T.PopCount(x[i]));
}

return count;
}

/// <summary>Computes the element-wise population count of numbers in the specified tensor.</summary>
/// <param name="x">The tensor, represented as a span.</param>
/// <param name="destination">The destination tensor, represented as a span.</param>
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Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@
<Compile Include="..\Helpers.cs" />
<Compile Include="..\TensorPrimitives.NonGeneric.Single.cs" />
<Compile Include="..\TensorPrimitivesTests.cs" />
<Compile Include="..\TensorPrimitivesTests.Reference.cs" />
<Compile Include="..\TensorPrimitives.ConvertTo.cs" />
<Compile Include="..\TensorPrimitives.Generic.cs" />
</ItemGroup>
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Expand Up @@ -24,6 +24,7 @@
<Compile Include="NIndexTests.cs" />
<Compile Include="TensorPrimitives.ConvertTo.cs" />
<Compile Include="TensorPrimitives.Generic.cs" />
<Compile Include="TensorPrimitivesTests.Reference.cs" />
</ItemGroup>

<ItemGroup>
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Expand Up @@ -2087,6 +2087,81 @@ public void CopySign_ThrowsForOverlapppingInputsWithOutputs()
AssertExtensions.Throws<ArgumentException>("destination", () => TensorPrimitives.CopySign(array.AsSpan(1, 2), default(T), array.AsSpan(2, 2)));
}
#endregion

#region HammingBitDistance
[Fact]
public void HammingBitDistance_ThrowsForMismatchedLengths()
{
Assert.Throws<ArgumentException>(() => TensorPrimitives.HammingBitDistance<int>(new int[1], new int[2]));
Assert.Throws<ArgumentException>(() => TensorPrimitives.HammingBitDistance<int>(new int[2], new int[1]));
}

[Fact]
public void HammingBitDistance_AllLengths()
{
Assert.All(Helpers.TensorLengthsIncluding0, tensorLength =>
{
using BoundedMemory<T> x = CreateAndFillTensor(tensorLength);
using BoundedMemory<T> y = CreateAndFillTensor(tensorLength);
long expected = 0;
for (int i = 0; i < tensorLength; i++)
{
expected += long.CreateTruncating(T.PopCount(x[i] ^ y[i]));
}
Assert.Equal(expected, TensorPrimitives.HammingBitDistance<T>(x.Span, y.Span));
});
}

[Fact]
public void HammingBitDistance_KnownValues()
{
T value42 = T.CreateTruncating(42);
T value84 = T.CreateTruncating(84);

T[] values1 = new T[100];
T[] values2 = new T[100];

Array.Fill(values1, value42);
Array.Fill(values2, value84);

Assert.Equal(0, TensorPrimitives.HammingBitDistance<T>(values1, values1));
Assert.Equal(600, TensorPrimitives.HammingBitDistance<T>(values1, values2));
Assert.Equal(0, TensorPrimitives.HammingBitDistance<T>(values2, values2));
}
#endregion

#region PopCount
[Fact]
public void PopCount_AllLengths()
{
Assert.All(Helpers.TensorLengthsIncluding0, tensorLength =>
{
using BoundedMemory<T> x = CreateAndFillTensor(tensorLength);
long expected = 0;
for (int i = 0; i < tensorLength; i++)
{
expected += long.CreateTruncating(T.PopCount(x[i]));
}
Assert.Equal(expected, TensorPrimitives.PopCount<T>(x.Span));
});
}

[Fact]
public void PopCount_KnownValues()
{
T[] values = new T[255];
for (int i = 0; i < values.Length; i++)
{
values[i] = T.CreateTruncating(i);
}

Assert.Equal(1016, TensorPrimitives.PopCount<T>(values));
}
#endregion
}

public unsafe abstract class GenericNumberTensorPrimitivesTests<T> : TensorPrimitivesTests<T>
Expand Down Expand Up @@ -2269,5 +2344,36 @@ public void ScalarSpanDestination_ThrowsForOverlapppingInputsWithOutputs(ScalarS
AssertExtensions.Throws<ArgumentException>("destination", () => tensorPrimitivesMethod(default, array.AsSpan(4, 2), array.AsSpan(5, 2)));
}
#endregion

#region HammingDistance
[Fact]
public void HammingDistance_ThrowsForMismatchedLengths()
{
Assert.Throws<ArgumentException>(() => TensorPrimitives.HammingDistance<int>(new int[1], new int[2]));
Assert.Throws<ArgumentException>(() => TensorPrimitives.HammingDistance<int>(new int[2], new int[1]));
}

[Fact]
public void HammingDistance_AllLengths()
{
Assert.All(Helpers.TensorLengthsIncluding0, tensorLength =>
{
using BoundedMemory<T> x = CreateAndFillTensor(tensorLength);
using BoundedMemory<T> y = CreateAndFillTensor(tensorLength);
int expected = 0;
ReadOnlySpan<T> xSpan = x, ySpan = y;
for (int i = 0; i < xSpan.Length; i++)
{
if (xSpan[i] != ySpan[i])
{
expected++;
}
}
Assert.Equal(expected, TensorPrimitives.HammingDistance<T>(x, y));
});
}
#endregion
}
}
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