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The main aim of this change is to remove the block reference from AddCodeDsc, as it can become stale over time, making it impossible to determine where a throw helper block should be placed, if we have subsequently eliminated EH regions.
Instead we use the try/handler indices plus a bit of extra info to track where the throw helper block should be placed.
I also moved the key formation logic nearby and reworked it a bit, and gave the AddCodeDscs debug indices for dumps.
This should unblock doing late EH region removal.