-
Notifications
You must be signed in to change notification settings - Fork 4.7k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Allow RyuJIT to refer to frozen RuntimeType instances #94342
Merged
MichalStrehovsky
merged 2 commits into
dotnet:main
from
MichalStrehovsky:frozenruntimetype
Nov 6, 2023
Merged
Changes from all commits
Commits
Show all changes
2 commits
Select commit
Hold shift + click to select a range
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
57 changes: 57 additions & 0 deletions
57
...oreclr/tools/aot/ILCompiler.Compiler/Compiler/DependencyAnalysis/FrozenRuntimeTypeNode.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,57 @@ | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
|
||
using Internal.IL; | ||
using Internal.Text; | ||
using Internal.TypeSystem; | ||
|
||
using Debug = System.Diagnostics.Debug; | ||
|
||
namespace ILCompiler.DependencyAnalysis | ||
{ | ||
public sealed class FrozenRuntimeTypeNode : FrozenObjectNode | ||
{ | ||
private readonly TypeDesc _type; | ||
private readonly bool _constructed; | ||
|
||
public FrozenRuntimeTypeNode(TypeDesc type, bool constructed) | ||
{ | ||
Debug.Assert(EETypeNode.SupportsFrozenRuntimeTypeInstances(type.Context.Target)); | ||
_type = type; | ||
_constructed = constructed; | ||
} | ||
|
||
public override void AppendMangledName(NameMangler nameMangler, Utf8StringBuilder sb) | ||
{ | ||
sb.Append(nameMangler.CompilationUnitPrefix).Append("__RuntimeType_").Append(nameMangler.GetMangledTypeName(_type)); | ||
} | ||
|
||
protected override int ContentSize => ObjectType.InstanceByteCount.AsInt; | ||
|
||
public override void EncodeContents(ref ObjectDataBuilder dataBuilder, NodeFactory factory, bool relocsOnly) | ||
{ | ||
IEETypeNode typeSymbol = _constructed | ||
? factory.ConstructedTypeSymbol(_type) | ||
: factory.NecessaryTypeSymbol(_type); | ||
|
||
dataBuilder.EmitPointerReloc(factory.ConstructedTypeSymbol(ObjectType)); | ||
dataBuilder.EmitPointerReloc(typeSymbol); // RuntimeType::_pUnderlyingEEType | ||
dataBuilder.EmitZeroPointer(); // RuntimeType::_runtimeTypeInfoHandle | ||
} | ||
|
||
protected override string GetName(NodeFactory factory) => this.GetMangledName(factory.NameMangler); | ||
|
||
public override int ClassCode => 726422757; | ||
|
||
public override int CompareToImpl(ISortableNode other, CompilerComparer comparer) | ||
{ | ||
return comparer.Compare(_type, ((FrozenRuntimeTypeNode)other)._type); | ||
} | ||
|
||
public override int? ArrayLength => null; | ||
|
||
public override bool IsKnownImmutable => false; | ||
|
||
public override DefType ObjectType => _type.Context.SystemModule.GetKnownType("System", "RuntimeType"); | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.
Oops, something went wrong.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I have added check-box for this to #91704