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neoPaintingSwitch 1.371

This plugin uses the same basic idea as located here and here.

This plugin was originally created by Edward Hand (credit to him!) and also eventually updated by MadMonkeyCo. However is was abandoned again and because I use it I needed it working. Basically, it simplifies the selecting of paintings and saves alot of time. Permissions are supported.

Features:

  • Allows you to scroll through paintings by aiming and right clicking at them and using the mouse wheel to scroll through paintings.
  • Plugin will remember what painting was last used and will attempt to use that painting again for future placed paintings
  • Permissions support "neopaintingswitch.use".
  • Supports worldguard

Version 1.371

  • Having a shield in your right now will not be ignored by the plugin
  • Switched to main hand

Version 1.37

  • updated to support spigot/mc 1.9
  • Plugin now uses Off hand for clicking.

Version 1.36

  • Updated for use with Worldguard 6
  • Implemented the missing debug config option for permissions debugging

Version 1.35

  • added bPermissions and Vault permissions support
  • updated event priorities to be friendlier to other plugins
  • small code changes to internal player data storage
  • other misc changes
  • Removed deprecated method calls
  • Ops overrides permissions

Version 1.34

  • Plugin now remembers what painting was last used and attempts to use it for future placed paintings

Version 1.33

  • Updated for MC1.4 and replaced deprecated methods
  • Incorporated WG pull request from BangL

Version 1.321:

  • Added worldguard support for members of a region not just owners.
  • Fixed config bug

Version 1.32:

  • Added worldguard support
  • Fixed painting dupping bug

Version 1.31:

  • updated for bukkit 1.1 and mc 1.1 new event handlers
  • also respect for outside event cancel events

Version 1.3:

  • PermissionsEx support & new config option to turn off permissions and allow Free For All mode.

Version 1.2:

  • Significantly reduced the number of calls to getTargetBlock(). Now only calls when precise conditions are met and only once.

Version 1.1

  • May have fixed a exception

Version 1.0

  • First release.

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