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Ability to print and log script backtraces
* Changes how stack information is stored in GDScript to a reverse linked list. * This makes it fast enough to leave it enabled all time time on debug. * Added a new script function script_backtrace() to get a string with the current script backtrace. * Added the script backtrace to the logger. * Added script backtrace to console logs (Windows, MacOS, Linux) using blue color. * Added a custom Logger class to help log errors from script.
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