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Expand Bar is not scaled during DPI change #1528

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Original file line number Diff line number Diff line change
Expand Up @@ -878,6 +878,7 @@ private static void handleDPIChange(Widget widget, int newZoom, float scalingFac
for (ExpandItem item : expandBar.getItems()) {
DPIZoomChangeRegistry.applyChange(item, newZoom, scalingFactor);
}
expandBar.layoutItems(0, true);
expandBar.redraw();
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -539,7 +539,7 @@ private static void handleDPIChange(Widget widget, int newZoom, float scalingFac
if (item.height != 0 || item.width != 0) {
int newWidth = Math.round(item.width * scalingFactor);
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When testing this PR I found that this calculation only work with scale mode quarter. When using integer200, the scalingFactor is always 1, such that items are not scaled. It then looks like this:
image

Using scalingFactor does not seem to be the right thing here. @akoch-yatta do you know how we could fix tihs?

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The scaling was broken even before and this change doesn't bring any regression. From my understanding we only care about int200 scale mode only if we are regressing something, should we try to fix it for int200?

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Yes, that's not a regression of this PR. Still, the rescaling behavior will still be broken after this PR due to the mentioned bug. Currently, int200 is even the more important case, since it's the default value and will be used with the experimental option for monitor-specific rescaling that we have provided. In the long term, the quarter option should of course be the default one, but for now it's not.

So it's fine for me to only address the repositioning in this PR and keep the resizing for later. We should just make sure that we have an issue to track that and address it as a follow-up task.

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@ShahzaibIbrahim ShahzaibIbrahim Nov 6, 2024

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I have created a new issue in our backlog for resizing in int200 case, https://github.com/orgs/vi-eclipse/projects/1/views/1?pane=issue&itemId=86212846

Repositioning is correct I think?

int newHeight = Math.round(item.height * scalingFactor);
item.setBoundsInPixels(item.x, item.y, newWidth, newHeight, false, true);
item.setBoundsInPixels(item.x, item.y, newWidth, newHeight, true, true);
}
}
}
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