- Fog
- Raycasting
- [*] Controller - Still separating in a subclass.
- PNG -> map loader
- Textures
- Texture manager global.
- load_texture() global function
- Create a list of basic tiles
- Map loader color -> tile mapping
- Finish wall_renderer
- floor_renderer
- ceiling_renderer
- sprite_renderer
- 2D Raytracing renderer cleanup
- Texture loader
- Text
- User interface
- Dialog engine
- Story-line
- Music
-
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Learning raycast in C (like the old good doom)
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