trying to integrate egui into glfw, but its just a blur #532
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i'm trying to integrate egui to work with glfw. but when i draw stuff, all i get is a blur. that's a sidepanel and a window. any tips appreciated in debugging the issue. i think it might be texture, are there any user textures that i can download? EDIT: Tried to create a small example code. I can't even get the blur now. https://github.com/coderedart/egui_glfw |
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Yay, after two days of messing around, i figured it out. its the depth test. if i disable depth test, it works fine. that's the blur i believe, the egui stuff is inside at a higher depth, so due to blending i can see the blur. |
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Yay, after two days of messing around, i figured it out. its the depth test. if i disable depth test, it works fine. that's the blur i believe, the egui stuff is inside at a higher depth, so due to blending i can see the blur.