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Smooth scrolling introduced latency #4401

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emilk opened this issue Apr 24, 2024 · 0 comments · Fixed by #4526
Closed

Smooth scrolling introduced latency #4401

emilk opened this issue Apr 24, 2024 · 0 comments · Fixed by #4526
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rerun Desired for Rerun.io

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@emilk
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emilk commented Apr 24, 2024

A recent egui release introduced smoothed scrolling (InputState::smooth_scroll_delta) which is used by ScrollArea and other things.

For mice with discreet scroll steps this is a big win, making scrolling smooth and nice.

For platforms with smooth scroll input (e.g. Mac trackpads) however, it only adds latency for no win.

It would be nice if we could somehow get the best of two worlds, i.e. only apply the smoothing in case the input it sharp/discreet.

@emilk emilk added the rerun Desired for Rerun.io label Apr 24, 2024
Repository owner deleted a comment from rustbasic Apr 24, 2024
@emilk emilk added this to the Next Major Release milestone May 22, 2024
emilk added a commit that referenced this issue May 22, 2024
For integrations: just emit `egui::Event::MouseWheel` (like before).
egui will interpret that as zoom or pan.

On the way towards #4401
emilk added a commit that referenced this issue May 23, 2024
* Closes #4401

It was small, but annoying. Now we get that butter smooth scrolling on
mac trackpads again, with no latency
hacknus pushed a commit to hacknus/egui that referenced this issue Oct 30, 2024
For integrations: just emit `egui::Event::MouseWheel` (like before).
egui will interpret that as zoom or pan.

On the way towards emilk#4401
hacknus pushed a commit to hacknus/egui that referenced this issue Oct 30, 2024
* Closes emilk#4401

It was small, but annoying. Now we get that butter smooth scrolling on
mac trackpads again, with no latency
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