-
Notifications
You must be signed in to change notification settings - Fork 124
Connect to specific servers by IP address (slither-nest functionality) #283
Comments
I'm doing the custom server connect functionality - 👍 |
I had this in mind. No fuss oContent.push('<input type="checkbox" title="Connect to same server"/><input type="text" title="Game server" size="20" placeholder="111.222.333.444:555" pattern="((^|\.)((25[0-5])|(2[0-4]\d)|(1\d\d)|([1-9]?\d))){4}$"/>' ); When playing we can set the textbox and when check it keeps connecting to same arena. Please make the IP/port a bot variable so others can reach it/set it too. Like my C&C Pattern is incomplete and was found on http://html5pattern.com/Miscs |
You know why ? |
lol ... that's not quite true. 'onPrefChange' is zapped on mouse clicks. I added some code to branch feature/283-fixed-server-option (quite bad code) Questions
|
Updated the summary and made my #283 (comment) more stand out. |
@clemens-tolboom We should do it without jQuery... An extra dependency just makes it slower and it's possible. We should do it on the screen with the play button not within the overlays... like slither-nest. |
@clemens-tolboom We have to set the values after we die |
@clemens-tolboom We can integrate with default settings by saving it after it is set and loading it before we play the game - but then run it after each death. I need to double check |
@ermiyaeskandary I'm still learning. I did some coding to get this issue started. Please take over :p |
@clemens-tolboom Yeah - we can just put an input box. I can start working on this soon but really busy currently :( |
Asked in #275 (comment) to 'port' https://github.com/LukeeeeBennett/slither-nest
window.serverConnection
andwindow.serverConnectionKeep
window.serverConnectionKeep
window.serverConnection
The text was updated successfully, but these errors were encountered: