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Change if statements in get_crosslink_committes #642

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12 changes: 6 additions & 6 deletions specs/core/0_beacon-chain.md
Original file line number Diff line number Diff line change
Expand Up @@ -879,16 +879,16 @@ def get_crosslink_committees_at_slot(state: BeaconState,

assert previous_epoch <= epoch <= next_epoch

if epoch == previous_epoch:
committees_per_epoch = get_previous_epoch_committee_count(state)
seed = state.previous_shuffling_seed
shuffling_epoch = state.previous_shuffling_epoch
shuffling_start_shard = state.previous_shuffling_start_shard
elif epoch == current_epoch:
if epoch == current_epoch:
committees_per_epoch = get_current_epoch_committee_count(state)
seed = state.current_shuffling_seed
shuffling_epoch = state.current_shuffling_epoch
shuffling_start_shard = state.current_shuffling_start_shard
elif epoch == previous_epoch:
committees_per_epoch = get_previous_epoch_committee_count(state)
seed = state.previous_shuffling_seed
shuffling_epoch = state.previous_shuffling_epoch
shuffling_start_shard = state.previous_shuffling_start_shard
elif epoch == next_epoch:
current_committees_per_epoch = get_current_epoch_committee_count(state)
committees_per_epoch = get_next_epoch_committee_count(state)
Expand Down