Provides access to the UIImpactFeedbackGenerator
api for haptic impacts that are more precise than regular vibration.
Usage in gdscript:
if Engine.has_singleton("IosImpact"):
var singleton = Engine.get_singleton("IosImpact");
singleton.impact();
its based on https://github.com/godotengine/godot-ios-plugins which contains instructions on how to build
- support the different impact weights