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Fix #781 (slow play/undo/redo) #804
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I'd like to verify the PR, but I can't reproduce #781, probably because of the GPU.would it be difficult to do so without a CPU-only PC? |
thx! You don't need to reproduce the issue #781, that may depend on the environments. I'm worried about unexpected side effects of the PR. If you notice a problem like broken layouts etc., please let me know the steps to reproduce it. |
In my environment, applying #804 hasn't done anything different I'll continue to monitor it carefully. By the way, I found a minor issue with the panel UI mode. |
I will start a live test during today's (and hopefully tomorrow's) Samsung Fire Cup final match, and see how it fairs. |
@hope366 |
1b7761d is unacceptable because it prevents the message "Engine is loading...". So I reverted it and pushed another workaround. How about this one? Do you notice any change of the graphics quality? |
Okay, that worked out well.
I couldn't really see the difference. |
During the live game today the old fix did seem to make it faster but has the side effect listed. I'll try another live game sometime with the new fix. And here is today's live game save file, with lots of branches in the variation tree, and all the best moves embedded, maybe others can see if adding new nodes and undo in these big branches would cause lag... |
thx for your reports. Though 28f2c33 accelerates the response of Lizzie remarkably in my environment, I'm afraid of unexpected side effects like degraded graphics. So if you notice nothing, it is a good news for this PR. |
…low play/undo/redo)
In Panel UI, the layouts of all the UI parts are rearranged in every play/undo/redo after d2c587c. #781 seems to be fixed if we stop this redundant work. Can anybody test this PR for a week or so and report whether you notice any problem?