A simple protocol buffer for lua
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Struct consist of members, the type of which can be basic type or other struct type
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Basic type can be 'boolean' or 'integer' or 'long' or 'string'
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All comment line begin with '#'
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All struct or field name begin with 'a-zA-Z'
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All field name must be defined after the character '.'
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Struct or field name and field tag must be unique in it's scope
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Field tag must large then 0 and defined by ASC
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When the suffix of type(include struct and basic type) is [], it means this field is array
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Struct can be defined as follows:
#only the struct which has no parent can specify the protocol #protocol is aka struct name when it's explicitly specified #protocol is option and default value is '0' #protocol value can be queryed by zproto:[email protected] name [protocol] { .name:type 1 ... }
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A sample protocol define may like this:
#comments line info { .name:string 1 .age:integer 2 .girl:boolean 3 } packet 0xfe { phone { .home:integer 1 .work:long 2 } .phone:phone 1 .info:info[] 2 .address:string 3 .luck:integer[] 4 }
##luabind
This code is a simply lua binding of zproto in luabind folder
It provide a simple test code and you can run it as follow:
- Download lua-5.3 or later and extract into luabind/lua53
- Execute 'make linux' or 'make macosx' to build zproto.so
- Execute './test' to run the test code
##cppbind and csbind
This code is a simply [C++|C#] binding of zproto in [cppbind|csbind] folder
It also provide a simple test code and you can run it as follow:
- Execute 'make' to build a executable file named 'zproto', 'zproto' used to generate [C++|C#] bind code from a file defined as zproto syntax
- Execute './zproto test.zproto' to generate [C++|C#] bind code for test.zproto
- Execute 'make test' to build a test program
- Execute './test' to run the test code.