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Update version number to 0.11.0
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flother committed Dec 5, 2023
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2 changes: 1 addition & 1 deletion CHANGELOG.md
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# Changelog

## Development version
## v0.11.0 (2023-12-05)

- Add support for SDF icons (aka [re-colourable images](https://docs.mapbox.com/help/troubleshooting/using-recolorable-images-in-mapbox-maps/)). See [#58](https://github.com/flother/spreet/issues/58)
- **Breaking change**: due to the addition of SDF icons, both the `SpriteDescription` and `SpritesheetBuilder` structs have a new boolean field named `sdf`, while `SpriteDescription::new()` also takes a new `sdf` argument. Set these to `false` if you want to match the existing behaviour (i.e. no SDF icons). To create a spritesheet of SDF icons, call `SpritesheetBuilder::make_sdf()`.
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2 changes: 1 addition & 1 deletion Cargo.lock

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2 changes: 1 addition & 1 deletion Cargo.toml
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[package]
name = "spreet"
version = "0.11.0-dev"
version = "0.11.0"
edition = "2021"
rust-version = "1.63"
description = "Create a spritesheet from a set of SVG images"
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2 changes: 1 addition & 1 deletion README.md
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The main purpose of Spreet is to be command-line tool, but you can also use it as a library in your own Rust code. To add Spreet as a dependency, include this in your `Cargo.toml`:

```toml
spreet = { version = "0.10.0", default-features = false }
spreet = { version = "0.11.0", default-features = false }
```

To learn how to build your spritesheets programmatically, see the [Spreet crate docs on docs.rs](https://docs.rs/spreet) and have a [look at the spritesheet tests](https://github.com/flother/spreet/blob/master/tests/sprite.rs).
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