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[web] Fix event transform between mousedown/up due to mouse move event #22813

Merged
merged 7 commits into from
Dec 3, 2020
Merged
1 change: 1 addition & 0 deletions lib/web_ui/lib/src/engine/pointer_binding.dart
Original file line number Diff line number Diff line change
Expand Up @@ -412,6 +412,7 @@ class _ButtonSanitizer {
}

_pressedButtons = newPressedButtons;

return _SanitizedDetails(
change: _pressedButtons == 0
? ui.PointerChange.hover
Expand Down
14 changes: 13 additions & 1 deletion lib/web_ui/lib/src/engine/pointer_converter.dart
Original file line number Diff line number Diff line change
Expand Up @@ -48,13 +48,22 @@ class PointerDataConverter {
// Map from browser pointer identifiers to PointerEvent pointer identifiers.
final Map<int, _PointerState> _pointers = <int, _PointerState>{};

/// This field is used to keep track of button state.
///
/// To normalize pointer events, when we receive pointer down followed by
/// pointer up, we synthesize a move event. To make sure that button state
/// is correct for move regardless of button state at the time of up event
/// we store it on down,hover and move events.
int _activeButtons = 0;

/// Clears the existing pointer states.
///
/// This method is invoked during hot reload to make sure we have a clean
/// converter after hot reload.
void clearPointerState() {
_pointers.clear();
_PointerState._pointerCount = 0;
_activeButtons = 0;
}

_PointerState _ensureStateForPointer(int device, double x, double y) {
Expand Down Expand Up @@ -328,6 +337,7 @@ class PointerDataConverter {
scrollDeltaY: scrollDeltaY,
)
);
_activeButtons = buttons;
break;
case ui.PointerChange.down:
final bool alreadyAdded = _pointers.containsKey(device);
Expand Down Expand Up @@ -426,6 +436,7 @@ class PointerDataConverter {
scrollDeltaY: scrollDeltaY,
)
);
_activeButtons = buttons;
break;
case ui.PointerChange.move:
assert(_pointers.containsKey(device));
Expand Down Expand Up @@ -459,6 +470,7 @@ class PointerDataConverter {
scrollDeltaY: scrollDeltaY,
)
);
_activeButtons = buttons;
break;
case ui.PointerChange.up:
case ui.PointerChange.cancel:
Expand All @@ -485,7 +497,7 @@ class PointerDataConverter {
device: device,
physicalX: physicalX,
physicalY: physicalY,
buttons: buttons,
buttons: _activeButtons,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
Expand Down