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Support platform view overlays with GL rendering #6769

Merged
merged 3 commits into from
Nov 9, 2018

Commits on Nov 8, 2018

  1. Refactor IOSGLContext to support multiple render targets.

    Moved the frame buffer specific logic from IOSGLContext to IOSGLRenderTarget.
    
    use recording canvases for overlays
    
    Support platform view overlays with gl rendering.
    
    This also changes the overlay canvases (for both software and gl
    rendering) be recording canvases, and only rasterize them after
    finishing the paint traversal.
    
    update licenses
    
    review comment followup
    
    don't std::move in a loop
    Amir Hardon committed Nov 8, 2018
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Commits on Nov 9, 2018

  1. update licenses

    Amir Hardon committed Nov 9, 2018
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    80cafe4 View commit details
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  2. update licenses file

    Amir Hardon committed Nov 9, 2018
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