by FMS_Cat
WebGL Demo
9,105 bytes
2nd Place @ TokyoDemoFest Combined PC Compo
🍻🚨🚀 Play now! 🚀🚨🍻
🌵👾📼 Watch on YouTube 📼👾🌵
🔦🍖💖 Pouet prod 💖🍖🔦
- I achieve the greetings part on small intro! yay!
- did any attempt there?
- make distance field texture of words using canvas2D and shader
- audio-visual sync sick glitch fx
- procedural music using shader, so that I could use same glitch timing function on both shaders
- also
String.fromCharCode( pow( random(), 4 ) * 65536 )
is fun
- IFS fractal geometry
- edge detection using gap of normals
- red line on blue background is reallllly cool
- wtf blue portally something (spins with snare shot!)
- gooooood snare sound
- "To minify, you have to code it longer (means more beautiful)"
- because beautiful code is easy to pattern matching
while( true ) { say( "Thank You" ); }
: Shader Minifier by Ctrl+Alt+Test- also /packer/ is good (but finally it did only 5% compression...🙀)
- I had no time! if I have plenty of time, I can minify it more...
- i am addicted for gin and kahlua
- chai tea is also good, but hard to find
- which do you like?
- doritos
- cheetos
- btw i like chips
var greetings = [
'ASD',
'Ctrl-Alt-Test',
'doxas',
'gyabo',
'MetroGirl',
'nikq::club',
'orange',
'primitive',
'quite',
'Radium Software',
'rgba',
'RTX1911',
'SystemK',
'xplsv'
];
// and everyone who participated in TokyoDemoFest2016!! Thank you thank you!!
// and apologize to fukuchi-sensei, I will immediately start make the poster to symposium