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4.2.0

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@github-actions github-actions released this 02 Oct 18:24
· 9879 commits to master since this release
2ee6915

System Improvements

  • (Cerapter) Add support for strike attack roll substitutions
  • (Forgent) Add logic to snap templates to 30 degree instead of 45 on hex grids
  • (GravenImageRD) Show level in inventory item summaries and for actors in actor directory
  • (GravenImageRD) Add rarity colors to player inventory items
  • (stwlam) Optimize CPU usage of hearing checks
  • (stwlam) Allow sound emission to be overridable for creatures via ActiveEffect-like rule elements
  • (stwlam) Convert predicates to arrays (wiki will be updated with more information)
  • (stwlam) Allow FlatModifier rule elements to only apply to critical damage
  • (stwlam) Make GrantItem onDelete actions configurable
  • (stwlam) Set hex-grid-suitable cone rotation increments and default angle
  • (stwlam) Show scrolling text from aura-granted effects only during encounters
  • (Supe) Add ability to restrict item spellcasting to scrolls only
  • (Supe) Add support for class dc proficiencies for spellcasting entries
  • (Supe) Allow choice-less choice sets that support homebrew items
  • (Supe) Always show invest button, and equip the item to the correct slot when investing

Bugfixes

  • (In3luki) Fix rarity tag height in the Compendium Browser
  • (Supe) Fix display of item uses in inventory
  • (Supe) Fix inline rolls for class dcs
  • (Supe) Show resistance exceptions in hazard IWR
  • (Supe) Fix drag/drop of feats sometimes preventing sheet summary from opening
  • (stwlam) Fix AE-likes modifying crafting entries
  • (stwlam) Fix Proficiency without Level variant not reflecting untrained proficiency penalties
  • (stwlam) Restore inclusion of critical property from DamageDice REs
  • (stwlam) Work around upstream issue affecting item creation on synthetic actors
  • (stwlam) Prevent duplicate fatal traits from being added to fatal-aim weapons
  • (tyrielv) Fix overflow for long tag elements

Data Updates

  • (Abaddon) Add Living Graffiti variants: blood, chalk, and ink
  • (Abaddon) Add clockwork creature malfunction abilities
  • (Abaddon) Add sea skull swarm variants
  • (Abaddon) Fix details of forsaken deities
  • (Abaddon) Localize resistance exceptions from rule elements
  • (Abaddon) Remove damaging-effect from marut's fists of thunder and lightning
  • (Abaddon) Review Bestiary 3 NPCs: living graffiti oil, owb & owb prophet, skull swarms
  • (Abaddon) localize resistance exceptions in B3 rule elements
  • (avagdu) Audit Crystal Dragons
  • (avagdu) Fix description of True Staff of Healing
  • (avagdu) Fix weapon descriptions for BB Skeleton Warrior
  • (Dana) Improve implementation of fatal dice from Student of the Staff
  • (InfamousSky) Add icons to Thaumaturge class features as well as Dark Archive & Blood Lords spells
  • (LebombJames) Fix Greater Thundering Rune description
  • (LebombJames) Fix enervation damage
  • (Manni) Correct action cost of tentacle cannon
  • (Manni) Fix description of Animate Dreamer
  • (rectulo) Fix the range of sturzstromer tremorsense ability
  • (SpartanCPA) Add Rollable button to Gorget of the Primal Roar
  • (SpartanCPA) Add feats for the Psychic Duelist Dedication
  • (stwlam) Fix size of scythe embedded in cow
  • (stwlam) Add rule elements to and update description of cloistered cleric's 4th doctrine
  • (stwlam) Move Pilgrim Token's tieBreakPriority override to feat
  • (Tikael) Add Kingmaker backgrounds
  • (Tikael) Add missing Dark Archive and Grand Bazaar equipment
  • (Tikael) Add missing item from Strength of Thousands 4
  • (Tikael) Brushup spell effect REs A-C
  • (Tikael) Fix rule elements on Celestial Armor
  • (Tikael) Fix the title of the Fearsome rune note
  • (Tikael) Fix token name of Gold Tank Broker
  • (TMun) Add NPCs from PFS 4-04