6.0.0-beta3
Pre-release
Pre-release
github-actions
released this
05 Jun 01:28
·
1645 commits
to master
since this release
This release includes all data from system release 5.16.1 and requires Foundry VTT version 12.324. Several major under the hood changes have been made that would benefit from testing.
System Improvements
- (Abaddon) Localize physical item attach button label
- (In3luki) Add support for scene environment types as well as scene environment region overrides
- (Supe) Add button to view item specific roll options in the item rules tab
Bugfixes
- (In3luki) Fix grant item form erroring when resolvables fail
- (MrVauxs) Add support for eidolon gang up flanking
- (stwlam) Fix updating deity sanctification
- (stwlam) Remove Z key token cycling now that a similar feature exists in FoundryVTT
- (Supe) Allow class traits to be added to ability items
- (Supe) Fix display of upgrade dice in roll inspector
- (Supe) Fix resolution and updates of mergeable toggleable roll option dropdowns
Data Updates
- (Abaddon) Fix prerequites of certain feats
- (Ambrose M) Fix and update Glass Shield and Fire Shield
- (Dire Weasel) Add effect for Mind of Menace
- (Dire Weasel) Update effect for Distracting Decoy and Shielding Wave
- (Dire Weasel) Update Cry of Destruction and Chilling Darkness
- (Dire Weasel) Fixes for Falling Portcullis and Rusted Door traps
- (Rigo) Move impulse junction notes to feat description alterations
- (rectulo) Fix malformed html in reveal hidden self
- (stwlam) Fix source id for Padli's Wand of Magic Missile
Under the Hood
- (In3luki) Fix multiple errors caused by various uuid testing functions
- (stwlam) Convert npc attacks and kit items to foundry data models
- (Supe) Finish converting all short form skill abbreviations (ath) to skill slugs (athletics)
- (Supe) Add roll options for item and feat action type and cost