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With seemingly the following change, processing/p5.js#5287, it seems that EasyCam's HUD display ends up rotating with the camera movements for the rest of the scene. Using a p5js instance from a year ago, this does not seem to be the behavior (it stays static as expected).
The text was updated successfully, but these errors were encountered:
With seemingly the following change, processing/p5.js#5287, it seems that EasyCam's HUD display ends up rotating with the camera movements for the rest of the scene. Using a p5js instance from a year ago, this does not seem to be the behavior (it stays static as expected).
The text was updated successfully, but these errors were encountered: