This repository has been archived by the owner on Jun 9, 2022. It is now read-only.
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Hello lovely humans,
webvr-polyfill just published its new version 0.9.18.
This version is covered by your current version range, but I could not detect automated tests for this project. Without a test suite I can not really tell whether your project still works.
I was looking at the latest commit of your default branch, but GitHub said there is no status attached to it.
Do you have any ideas how I could improve these pull requests? Did I report anything you think isn’t right?
Are you unsure about how things are supposed to work?
There is a collection of frequently asked questions and while I’m just a bot, there is a group of people who are happy to teach me new things. Let them know.
Good luck with your project ✨
You rock!
🌴
The new version differs by 71 commits .
4d5d1f6
0.9.18
3493948
Looking at -z by default.
33d69cb
0.9.17
72c35e1
Fix predistortion bug.
32029b0
0.9.16
3b149c7
Merge branch 'master' of github.com:borismus/webvr-polyfill
ec0a6ac
Merge pull request #141 from ngokevin/bufferscaledocs
6e8187b
update docs for BUFFER_SCALE default value (0.5)
004848f
Merge pull request #135 from brianchirls/vrlayer-bounds
54b55ac
Update build for testing online
ba900de
Support VRLayer bounds configuration
53251db
Drop ES6 polyfill, it should not be a dependency
5fdd44b
0.9.15
efa0cc5
Merge branch 'master' of github.com:borismus/webvr-polyfill
d823bdd
Merge pull request #131 from brianchirls/iphone5-fullscreen-fix
There are 71 commits in total. See the full diff.
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