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SnapAttraction prefers wrong window #631
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The snapping code is really an unmaintainable mess. Some thoughts Situation:
a) Snapping to windows or icons. Each one has some distance defined at which snapping will occur.
The three mechanisms are not equally important. For example, if
-- Idea: At a given window position, gather a list of possible snap Now run the algorithm (3) to decide which coordinate shall be used |
Split the snap attract logic into three functions, one for Monitor, one for Windows, and one for Grid. This is to allow calling the functions in different orders to control which object takes priority when determining what to snap to. Check for things to snap to in the order Monitor > Window > Grid. Once something is found to snap to, bypass future tests and snap to the first object found with the highest priority. Fixes #631.
Split the snap attract logic into three functions, one for Monitor, one for Windows, and one for Grid. This is to allow calling the functions in different orders to control which object takes priority when determining what to snap to. First checks for Monitor edges and window edges and snaps to closest. If no monitor or window edge found, snap to SnapGrid. Update EdgeMoveResistance to use the same function for Monitor snapping. Fixes #631.
Split the snap attract logic into three functions, one for Monitor, one for Windows, and one for Grid. This is to allow calling the functions in different orders to control which object takes priority when determining what to snap to. First checks for Monitor edges and window edges and snaps to closest. If no monitor or window edge found, snap to SnapGrid. Update EdgeMoveResistance to use the same function for Monitor snapping. Fixes #631.
Split the snap attract logic into three functions, one for Monitor, one for Windows, and one for Grid. Clean up SnapAttract code. Logic now first checks for Monitor edges and window edges and snaps to closest. If no monitor or window edge found, snap to SnapGrid. Update EdgeMoveResistance to use the same function for Monitor snapping. Fixes #631.
Split the snap attract logic into three functions, one for Monitor, one for Windows, and one for Grid. Clean up SnapAttract code. Logic now first checks for Monitor edges and window edges and snaps to closest. If no monitor or window edge found, snap to SnapGrid. Update EdgeMoveResistance to use the same function for Monitor snapping. Fixes #631.
Split the snap attract logic into three functions, one for Monitor, one for Windows, and one for Grid. Clean up SnapAttract code. Logic now first checks for Monitor edges and window edges and snaps to closest. If no monitor or window edge found, snap to SnapGrid. Update EdgeMoveResistance to use the same function for Monitor snapping. Fixes #631.
(One of the more significant changes is that locking issues with libX11 1.8.1 are fixed.) ## [1.0.5](https://github.com/fvwmorg/fvwm3/tree/1.0.5) (2022-09-28) [Full Changelog](fvwmorg/fvwm3@1.0.4...1.0.5) **Breaking changes:** - Function parser rewrite & Repeat command deprecation [\#642](fvwmorg/fvwm3#642) - MapRequest: don't fake map/unmap events [\#703](fvwmorg/fvwm3#703) ([ThomasAdam](https://github.com/ThomasAdam)) - Rewrite function parser and remove the Repeat command [\#643](fvwmorg/fvwm3#643) ([ThomasAdam](https://github.com/ThomasAdam)) - Update and cleanup SnapAttract code. [\#641](fvwmorg/fvwm3#641) ([somiaj](https://github.com/somiaj)) - Doc: split manpages into sections [\#637](fvwmorg/fvwm3#637) ([ThomasAdam](https://github.com/ThomasAdam)) - Remove Efence and Dmalloc support [\#635](fvwmorg/fvwm3#635) ([ThomasAdam](https://github.com/ThomasAdam)) **Implemented enhancements:** - A better ManualPlacement that allows drawing the geometry of the new window. [\#674](fvwmorg/fvwm3#674) - expand: add monitor.prev variable [\#699](fvwmorg/fvwm3#699) ([ThomasAdam](https://github.com/ThomasAdam)) - Add AnyScreen to conditional in IconManClick [\#696](fvwmorg/fvwm3#696) ([somiaj](https://github.com/somiaj)) - \_NET\_WM\_NAME: update to fvwm3 [\#609](fvwmorg/fvwm3#609) ([ThomasAdam](https://github.com/ThomasAdam)) **Fixed bugs:** - Style \* Icon cause Fvwm3 stuck in loading when restart. [\#681](fvwmorg/fvwm3#681) - Recaptured windows can have a negative offset away from the page they should be on [\#678](fvwmorg/fvwm3#678) - VLC still decorates its transient window even when explicitly given the NakedTransient style [\#673](fvwmorg/fvwm3#673) - configuring with `--disable-png` causes builds to fail [\#669](fvwmorg/fvwm3#669) - Emoji in window titles make FvwmIconMan stop showing window names. [\#654](fvwmorg/fvwm3#654) - Unable to initialize RandR [\#650](fvwmorg/fvwm3#650) - PipeRead when called from a function cannot grab pointer [\#610](fvwmorg/fvwm3#610) - Man Pages Cleanup [\#554](fvwmorg/fvwm3#554) - Windows from various pages are moved to page 0 0 on fvwm3 restart [\#694](fvwmorg/fvwm3#694) - Separator in menu gets focus [\#675](fvwmorg/fvwm3#675) - Unshading a window with WindowShade function sometimes makes the window lose "true input focus". [\#671](fvwmorg/fvwm3#671) - When configured with `--disable-xft` fvwm3 fails to build. [\#667](fvwmorg/fvwm3#667) - my fvwm config does not work with recent chromium [\#663](fvwmorg/fvwm3#663) - FvwmEvent event new\_desk gets triggered multiple times in multi-monitor shared setup [\#655](fvwmorg/fvwm3#655) - Windows with style "PositionPlacement Center" split between monitors [\#648](fvwmorg/fvwm3#648) - FVWM branch dv/pager-noaspect crashes with core dump [\#647](fvwmorg/fvwm3#647) - SnapAttraction prefers wrong window [\#631](fvwmorg/fvwm3#631) - FvwmPrompt is installed unstripped [\#618](fvwmorg/fvwm3#618) - DesktopName fails to set desktop name under described circumstances [\#606](fvwmorg/fvwm3#606) - FvwmEvent event monitor\_focus broken in FVWM3 1.0.4 [\#604](fvwmorg/fvwm3#604) - Building FvwmPrompt disables FvwmConsole, but still installs manual page. [\#597](fvwmorg/fvwm3#597) - Wait command in configuration file can cause unexpected issues with GeometryWindow. [\#590](fvwmorg/fvwm3#590) - "GeometryWindow Hide" doesn't work [\#589](fvwmorg/fvwm3#589) - Special characters \(umlauts\) are sometimes not displayed correctly in the window title [\#482](fvwmorg/fvwm3#482) - FvwmEvent: handle previous\_monitor and no longer passthrough ID [\#701](fvwmorg/fvwm3#701) ([ThomasAdam](https://github.com/ThomasAdam)) - doc: don't build FvwmConsole.1 if FvwmPrompt enabled [\#700](fvwmorg/fvwm3#700) ([ThomasAdam](https://github.com/ThomasAdam)) - DesktopConfiguration shared: keep windows in-situ [\#697](fvwmorg/fvwm3#697) ([ThomasAdam](https://github.com/ThomasAdam)) - desk\_add: fix starting desk/monitor [\#689](fvwmorg/fvwm3#689) ([ThomasAdam](https://github.com/ThomasAdam)) - shared: fix flagging of new\_desk [\#687](fvwmorg/fvwm3#687) ([ThomasAdam](https://github.com/ThomasAdam)) - Fix for lock recusion in handle\_all\_expose\(\) [\#683](fvwmorg/fvwm3#683) ([mherrb](https://github.com/mherrb)) - Asciidoc fixes [\#676](fvwmorg/fvwm3#676) ([topcat001](https://github.com/topcat001)) - grow: ignore transient windows [\#627](fvwmorg/fvwm3#627) ([ThomasAdam](https://github.com/ThomasAdam)) - MoveToScreen: fix NULL-dereference [\#605](fvwmorg/fvwm3#605) ([ThomasAdam](https://github.com/ThomasAdam)) - Bugfix: fvwm-menu-desktop --get-menus [\#593](fvwmorg/fvwm3#593) ([somiaj](https://github.com/somiaj)) **Closed issues:** - Code Cleanup: Codacy issues list [\#107](fvwmorg/fvwm3#107) **Merged pull requests:** - avoid sprintf\(%n\) [\#653](fvwmorg/fvwm3#653) ([omar-polo](https://github.com/omar-polo)) - FvwmPrompt: add GOFLAGS to build stripped [\#619](fvwmorg/fvwm3#619) ([Zirias](https://github.com/Zirias)) - Wait: don't run until windows are captured [\#592](fvwmorg/fvwm3#592) ([ThomasAdam](https://github.com/ThomasAdam)) - CMD\_GeometryWindow: Move NULL check. [\#591](fvwmorg/fvwm3#591) ([somiaj](https://github.com/somiaj)) - cleanup: address warnings [\#705](fvwmorg/fvwm3#705) ([ThomasAdam](https://github.com/ThomasAdam)) - modconf: disable debug [\#698](fvwmorg/fvwm3#698) ([ThomasAdam](https://github.com/ThomasAdam)) - GotoDesk: avoid over-eager matching [\#695](fvwmorg/fvwm3#695) ([ThomasAdam](https://github.com/ThomasAdam)) - update\_fvwm\_monitor: cosmetic change [\#692](fvwmorg/fvwm3#692) ([ThomasAdam](https://github.com/ThomasAdam)) - menuitem: set selectable when not a separator [\#690](fvwmorg/fvwm3#690) ([ThomasAdam](https://github.com/ThomasAdam)) - Windowshade: explicitly set input focus [\#672](fvwmorg/fvwm3#672) ([ThomasAdam](https://github.com/ThomasAdam)) - FvwmPrompt: update core modules [\#665](fvwmorg/fvwm3#665) ([ThomasAdam](https://github.com/ThomasAdam)) - FvwmPrompt: update vendor deps [\#664](fvwmorg/fvwm3#664) ([ThomasAdam](https://github.com/ThomasAdam)) - Fix selectable flag for the Resize window operation menu item [\#656](fvwmorg/fvwm3#656) ([topcat001](https://github.com/topcat001)) - Fix ExitFunction [\#651](fvwmorg/fvwm3#651) ([pghvlaans](https://github.com/pghvlaans)) - DisplayPosition: fix segfault [\#645](fvwmorg/fvwm3#645) ([ThomasAdam](https://github.com/ThomasAdam)) - convert UPDATE\_FVWM\_SCREEN from macro to function [\#644](fvwmorg/fvwm3#644) ([ThomasAdam](https://github.com/ThomasAdam)) - ta/dv logfile [\#640](fvwmorg/fvwm3#640) ([ThomasAdam](https://github.com/ThomasAdam)) - Resize: fix resize bounds [\#638](fvwmorg/fvwm3#638) ([ThomasAdam](https://github.com/ThomasAdam)) - ta/dv2 [\#636](fvwmorg/fvwm3#636) ([ThomasAdam](https://github.com/ThomasAdam)) - ta/dv misc [\#634](fvwmorg/fvwm3#634) ([ThomasAdam](https://github.com/ThomasAdam)) - Reject out of range windows for Move and Resize commands. [\#633](fvwmorg/fvwm3#633) ([ThomasAdam](https://github.com/ThomasAdam)) - FVWMMFL: ignore SIGPIPE [\#632](fvwmorg/fvwm3#632) ([ThomasAdam](https://github.com/ThomasAdam)) - ta/dv ifdev [\#630](fvwmorg/fvwm3#630) ([ThomasAdam](https://github.com/ThomasAdam)) - ta/from dv [\#629](fvwmorg/fvwm3#629) ([ThomasAdam](https://github.com/ThomasAdam)) - DesktopName: don't duplicate entries with same name [\#607](fvwmorg/fvwm3#607) ([ThomasAdam](https://github.com/ThomasAdam)) - Patches from Debian [\#599](fvwmorg/fvwm3#599) ([ThomasAdam](https://github.com/ThomasAdam))
From @domivogt (via fvwm-workers@):
Snapping to the grid, other windows and screen edges hat a nasty
interaction that has been bugging me for years, but I don't know
how to fix it. Suppose you have this:
Style * SnapAttraction 12 Sametype, SnapGrid 4 4
EdgeResistance 500
Style * EdgeMoveDelay 500, EdgeMoveResistance 128
EdgeScroll 0 0
There's a button bar in the bottom left corner and another window
that is a little shorter than the screen height minus the buttons
height, say, one pixel shorter:
When moving the window with the mouse it's difficult to snap the
window to the top edge of the screen because it prefers to snap to
the button bar instead. Try it out yourself. I just don't know
how to "fix" it.
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