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evil-mc provides multiple cursors functionality for Emacs when used with evil-mode
Start with:
(require 'evil-mc)
To enable or disable evil-mc mode for a single buffer use:
(evil-mc-mode 1) ;; enable
(evil-mc-mode -1) ;; disable
To enable or disable evil-mc mode for all buffers use:
(global-evil-mc-mode 1) ;; enable
(global-evil-mc-mode -1) ;; disable
The main commands used to create or delete cursors are:
(evil-mc-make-all-cursors)
;; Create cursors for all strings that match the selected
;; region or the symbol under cursor.
(evil-mc-undo-all-cursors)
;; Remove all cursors.
(evil-mc-make-and-goto-next-match)
;; Make a cursor at point and go to the next match of the
;; selected region or the symbol under cursor.
(evil-mc-skip-and-goto-next-match)
;; Go to the next match of the selected region or the symbol under
;; cursor without creating a cursor at point.
The above commands as well as others, detailed below, are setup with key bindings
when the evil-mc mode is enabled. The keys are defined in evil-mc-key-map
. You can
take a look at that variable declaration in evil-mc.el to see all key bindings. But,
in short, C-n
/ C-p
are used for creating cursors, and M-n
/ M-p
are used for cycling through cursors. The commands that create cursors wrap around; but,
the ones that cycle them do not.
To skip creating a cursor forward use C-t
or grn
and backward grp
.
Finally use gru
to “undo” the last added cursor, and grq
to remove all cursors.
Optionally set up visual mode keybindings for I
and A
to create cursors at the
beginning or end of every visually selected line.
(evil-define-key 'visual evil-mc-key-map
"A" #'evil-mc-make-cursor-in-visual-selection-end
"I" #'evil-mc-make-cursor-in-visual-selection-beg)
For an example of setting up evil-mc see this setup file
Here’s a detailed list of all commands used to create, navigate through, or delete cursors:
All the commands below assume that there is a real cursor and possibly some fake cursors.
(evil-mc-make-all-cursors)
;; Make a cursor for every match of the selected region or the symbol at point.
(evil-mc-undo-all-cursors)
;; Remove all cursors.
(evil-mc-undo-last-added-cursor)
;; Remove the last added cursor and move point to its position.
(evil-mc-make-and-goto-next-match)
;; Make a cursor at point, and go to the next match of the
;; selected region or the symbol at point.
(evil-mc-make-and-goto-prev-match)
;; Make a cursor at point, and go to the previous match of the
;; selected region or the symbol at point.
(evil-mc-skip-and-goto-next-match)
;; Go to the next match of the selected region or symbol at point
;; without making a cursor at point. This command can be used to
;; remove unwanted cursors.
(evil-mc-skip-and-goto-prev-match)
;; Go to the previous match of the selected region or symbol at point
;; without making a cursor at point. This command can be used to
;; remove unwanted cursors.
(evil-mc-make-and-goto-prev-cursor)
;; Make a cursor at point and move point to the cursor
;; closest to it when searching backwards.
(evil-mc-make-and-goto-next-cursor)
;; Make a cursor at point and move point to the cursor
;; closest to it when searching forwards.
(evil-mc-skip-and-goto-prev-cursor)
;; Move point to the cursor closest to it when searching backwards
;; without making a cursor at point. This command can be used to
;; remove unwanted cursors.
(evil-mc-skip-and-goto-next-cursor)
;; Move point to the cursor closest to it when searching forwards
;; without making a cursor at point. This command can be used to
;; remove unwanted cursors.
(evil-mc-make-and-goto-first-cursor)
;; Make a cursor at point and move point to the cursor at the first position.
(evil-mc-make-and-goto-last-cursor)
;; Make a cursor at point and move point to the cursor at the last position.
(evil-mc-make-cursor-here)
;; Create a cursor at point. This command should be used with `evil-mc-pause-cursors'.
(evil-mc-pause-cursors)
;; Pause all fake cursors. This can be used with `evil-mc-make-cursor-here'
(evil-mc-resume-cursors)
;; Call to resume paused cursors.
(evil-mc-make-cursor-in-visual-selection-beg)
;; Create cursors at the beginning of every visually selected line.
(evil-mc-make-cursor-in-visual-selection-end)
;; Create cursors at the end of every visually selected line.
evil-mc can be customized in several ways:
- Every known command is executed using a command handler defined in a variable
called
evil-mc-known-commands
in evil-mc-known-commands.el. Those can be overridden by defining theevil-mc-custom-known-commands
variable. See the documentation of that variable in evil-mc.el for more info. - Some minor modes are incompatible with evil-mc. Those modes are defined in
evil-mc-incompatible-minor-modes
and can be overridden by defining that variable. - In addition there are two hooks that can be used to temporarily disable or enable
additional functionality while there are multiple cursors active
evil-mc-before-cursors-created ;; this hook runs just before the first cursor is created evil-mc-after-cursors-created ;; this hook runs just after the last cursor is deleted
There are 4 variables, that can change the mode lines text, and its color.
The emc
text can be hidden, by setting this variable to nil
.
(default: t
)
(setq evil-mc-one-cursor-show-mode-line-text t)
The resumed mode line text, can have two different colors:
- The cursors color, when this variable is
t
. - The default colors, when this variable is
nil
.
(default: t
)
(setq evil-mc-mode-line-text-cursor-color t)
The (paused)
text can be hidden, by setting this variable to nil
.
(default: t
)
(setq evil-mc-mode-line-text-paused t)
The paused mode line text can have three different colors:
- Inverse colors, when the inverse colors variable is
t
. - Cursors color, when the inverse colors variable is
nil
, and the cursor color variable ist
. - Default colors, when both the inverse and cursor color variables are
nil
.
(default: t
, for both the inverse and cursor variables)
(setq evil-mc-mode-line-text-inverse-colors t) (setq evil-mc-mode-line-text-cursor-color t)
- Most evil motions and operators are supported but not every single command will work.
- If the cursors don’t seem to work during a command, either the command is
not known (see
evil-mc-known-commands
in evil-mc-known-commands.el) or some minor modes could be interfering with the evil-mc operations. - Issues and pull requests are welcome.
- When a command does not work, and you want to get more information,
you can enable (or disable) debugging by running any of the commands
below interactively.
(evil-mc-executing-debug-on) ;; Turn debug on while executing a command. (evil-mc-executing-debug-off) ;; Turn debug off while executing a command. (evil-mc-recording-debug-on) ;; Turn debug on while recording a command. (evil-mc-recording-debug-off) ;; Turn debug off while recording a command. (evil-mc-all-debug-on) ;; Turn all debug on. (evil-mc-all-debug-off) ;; Turn all debug off.
- After an undo command the cursors will return to their original positions
if undo-tree mode is enabled and
evil-repeat
has not been used. - Redo may cause the real cursor to get out of sync with the others. This can be worked around by setting a mark and returning to it after a redo.
- Jumps work if evil-jumper mode is enabled
- Search commands such as
evil-search-forward
,evil-search-backward
, andevil-search-next
are not supported
- Only named commands can be executed by the fake cursors.
- There could be a performance penalty when there are too many cursors (30+).
- Paste will not work when spacemacs’ paste micro state is enabled.
This is due to the fact that
evil-paste-pop
andevil-paste-pop-next
commands are not supported. evil-repeat
works only for some commands. In particular it doesn’t work for delete. It will also interfere with the cursor positions during an undo or redo operation.
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