Hexacon is a new way to display content in your app like the Apple Watch SpringBoard
Highly inspired by the work of lmmenge
.
Special thanks to zenly
for giving me the opportunity to do this
Demo • Installation • Properties • Methods • Protocols • License
You can also use the example provided in the repository or use pod try Hexacon
Like a UITableView!
add it as a subview
override func viewDidLoad() {
super.viewDidLoad()
let hexagonalView = HexagonalView(frame: self.view.bounds)
hexagonalView.hexagonalDataSource = self
view.addSubview(hexagonalView)
}
Then use the dataSource protocol
extension ViewController: HexagonalViewDataSource {
func numberOfItemInHexagonalView(hexagonalView: HexagonalView) -> Int {
return data.count - 1
}
func hexagonalView(hexagonalView: HexagonalView, imageForIndex index: Int) -> UIImage? {
return data[index]
}
}
Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate Hexacon into your Xcode project using Carthage, specify it in your Cartfile
:
github "gautier-gdx/Hexacon"
CocoaPods is a dependency manager for Cocoa projects.
You can install it with the following command:
$ gem install cocoapods
To integrate Hexacon into your Xcode project using CocoaPods, specify it in your Podfile
:
use_frameworks!
pod 'Hexacon'
The HexagonalView has the following properties:
weak var hexagonalDataSource: HexagonalViewDataSource?
An object that supports the HexagonalViewDataSource protocol and can provide views or images to configures the HexagonalView.
weak var hexagonalDelegate: HexagonalViewDelegate?
An object that supports the HexagonalViewDelegate protocol and can respond to HexagonalView events.
public var lastFocusedViewIndex: Int
The index of the view where the HexagonalView is or was centered on.
public var itemAppearance: HexagonalItemViewAppearance
the appearance is used to configure the global apperance of the layout and the HexagonalItemView
public struct HexagonalItemViewAppearance {
public var needToConfigureItem: Bool // used to circle image and add border, default is false
public var itemSize: CGFloat
public var itemSpacing: CGFloat
public var itemBorderWidth: CGFloat
public var itemBorderColor: UIColor
//animation
public var animationType: HexagonalAnimationType
public var animationDuration: NSTimeInterval
}
The default appearance is:
itemAppearance = HexagonalItemViewAppearance(
needToConfigureItem: false,
itemSize: 50,
itemSpacing: 10,
itemBorderWidth: 5,
itemBorderColor: UIColor.grayColor(),
animationType: .Circle,
animationDuration: 0.2)
There is three types of animation available (more to come)
public enum HexagonalAnimationType { case Spiral, Circle, None }
func reloadData()
This function load or reload all the view from the dataSource and refreshes the display
func viewForIndex(index: Int) -> HexagonalItemView?
Return a view at given index if it exists
There is Two protocols in hexacon, HexagonalViewDataSource and HexagonalViewDelegate
func numberOfItemInHexagonalView(hexagonalView: HexagonalView) -> Int
Return the number of items the view will contain
func hexagonalView(hexagonalView: HexagonalView,imageForIndex index: Int) -> UIImage?
Return a image to be displayed at index
func hexagonalView(hexagonalView: HexagonalView,viewForIndex index: Int) -> UIView?
Return a view to be displayed at index, the view will be transformed in an image before being displayed
NB: all of this methods are optional and you will have to choose whether you want to display a view or an image otherwise the image will be chosen in priority
func hexagonalView(hexagonalView: HexagonalView, didSelectItemAtIndex index: Int)
This method is called when the user has selected a view
func hexagonalView(hexagonalView: HexagonalView, willCenterOnIndex index: Int)
This method is called when the HexagonalView will center on an item, it gives you the new value of lastFocusedViewIndex
Copyright (c) 2015 Gautier Gédoux
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.