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Signed-off-by: Ian Chen [email protected]
🦟 Bug fix
Fixes #283
Summary
The mesh that is created by these lines is more like templates so we should not be giving it a unique name. We then create an instance of the mesh (Ogre::item) and assign it a unique name. However that's not the actual cause of the problem though. It seems like there is an issue that after the mesh with the original name (prefixed by Name(), e.g.
scene::Capsule(65523)
) is converted to an item, ogre is not able to find it on mouse click.Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge