Fix occasional flickering issue when skybox and directional light shadows are enabled. #440
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Signed-off-by: Ian Chen [email protected]
🦟 Bug fix
When both skybox and shadows are enabled in a complex scene (with lots of textures), there seem to be a weird "flickering" issue of objects. Turns out the problem is due to the skybox being rendered out of order. The skybox texture just gets rendered over the scene - so objects look like they are flickering.
Note this doesn't happen all the time. It's easier to reproduce on some machines than others.
The updated compositor setup follows the same setup in ogre samples:
https://github.com/OGRECave/ogre-next/blob/v2-2/Samples/Media/2.0/scripts/Compositors/TutorialSky_Postprocess.compositor#L8-L32
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