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Fix heightmap crash if only shadow casting spotlights are one scene #451

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darksylinc
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🦟 Bug fix

Fixes #439

Summary

Not much to say. This is a fix from upstream.

Checklist

  • Signed all commits for DCO
  • Added tests
  • Updated documentation (as needed)
  • Updated migration guide (as needed)
  • codecheck passed (See contributing)
  • All tests passed (See test coverage)
  • While waiting for a review on your PR, please help review another open pull request to support the maintainers

Note to maintainers: Remember to use Squash-Merge

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codecov bot commented Oct 3, 2021

Codecov Report

Merging #451 (0ade119) into ign-rendering6 (e17fafd) will not change coverage.
The diff coverage is n/a.

Impacted file tree graph

@@               Coverage Diff               @@
##           ign-rendering6     #451   +/-   ##
===============================================
  Coverage           53.49%   53.49%           
===============================================
  Files                 192      192           
  Lines               19560    19560           
===============================================
  Hits                10464    10464           
  Misses               9096     9096           

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@iche033 iche033 changed the base branch from main to ign-rendering6 October 4, 2021 22:09
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@iche033 iche033 left a comment

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fixes the crash for me, thanks for the fix!

@iche033 iche033 enabled auto-merge (squash) October 4, 2021 22:09
@iche033 iche033 disabled auto-merge October 7, 2021 06:02
@iche033 iche033 merged commit c9e76e9 into gazebosim:ign-rendering6 Oct 7, 2021
srmainwaring pushed a commit to srmainwaring/gz-rendering that referenced this pull request Oct 21, 2021
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2 participants