Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Ensure one texture per selection buffer per camera. #665

Merged
merged 2 commits into from
Jul 13, 2022

Commits on Jul 8, 2022

  1. Ensure one texture per selection buffer per camera.

    Signed-off-by: Michel Hidalgo <[email protected]>
    hidmic committed Jul 8, 2022
    Configuration menu
    Copy the full SHA
    5196afa View commit details
    Browse the repository at this point in the history

Commits on Jul 13, 2022

  1. Fix multiple ray queries (#666)

    * test mulitple ray queries
    
    Signed-off-by: Ian Chen <[email protected]>
    
    * style
    
    Signed-off-by: Ian Chen <[email protected]>
    
    * make string const, style, doc
    
    Signed-off-by: Ian Chen <[email protected]>
    iche033 authored Jul 13, 2022
    Configuration menu
    Copy the full SHA
    11ca3bf View commit details
    Browse the repository at this point in the history