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/* | ||
* Copyright (C) 2021 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
#ifndef IGNITION_GAZEBO_COMPONENTS_RECREATE_HH_ | ||
#define IGNITION_GAZEBO_COMPONENTS_RECREATE_HH_ | ||
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#include <ignition/gazebo/components/Factory.hh> | ||
#include <ignition/gazebo/components/Component.hh> | ||
#include <ignition/gazebo/config.hh> | ||
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namespace ignition | ||
{ | ||
namespace gazebo | ||
{ | ||
// Inline bracket to help doxygen filtering. | ||
inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE { | ||
namespace components | ||
{ | ||
/// \brief A component that identifies an entity needs to be recreated. | ||
/// Currently, only Models will be processed for recreation by the | ||
/// SimulationRunner in the ProcessRecreateEntitiesRemove and | ||
/// ProcessRecreateEntitiesCreate functions. | ||
/// | ||
/// The GUI ModelEditor contains example code on how to use this | ||
/// component. For example, the ModelEditor allows a user to add a link to an | ||
/// existing model. The existing model is tagged with this component so | ||
/// that it can be recreated by the server. | ||
using Recreate = Component<NoData, class RecreateTag>; | ||
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Recreate", Recreate) | ||
} | ||
} | ||
} | ||
} | ||
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#endif |
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