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Description-
I source build igniton fortress and it works fine in simple worlds but crashes with models and complex worlds like auv_controls.sdf.I also tried citadel source build and faced same error.Then I tried binary build with docker and it worked but when I source something from my main os into docker and then try to run same world crashes(same error).I thought it could be clashing with some of my libraries hence I reinstalled Ubuntu and tried it in clean OS but faced same error.I have been facing this error from a good many days and I tried asking it on http://answers.gazebosim.org but got no reply. Any help will be much appreciated
Steps to reproduce ign gazebo auv_controls.sdf
Output-
Environment
Rendering plugin: [ogre2]- ogre2.log
Running on a dual GPU machine (integrated GPU(Radeon™ Vega graphics) + discrete GPU(VIDIA® GeForce® GTX 1650 (4 GB GDDR6 dedicated)
Rendering system info: https://user-images.githubusercontent.com/78502324/156880698-327a3da2-bbf5-443b-8dad-413a81b94e2d.png
Description-
I source build igniton fortress and it works fine in simple worlds but crashes with models and complex worlds like auv_controls.sdf.I also tried citadel source build and faced same error.Then I tried binary build with docker and it worked but when I source something from my main os into docker and then try to run same world crashes(same error).I thought it could be clashing with some of my libraries hence I reinstalled Ubuntu and tried it in clean OS but faced same error.I have been facing this error from a good many days and I tried asking it on http://answers.gazebosim.org but got no reply. Any help will be much appreciated
Steps to reproduce
ign gazebo auv_controls.sdf
Output-
Complete Log-
ign gazebo auv_controls.sdf -v4.log
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